Unpopular Opinion
Welcome to the Unpopular Opinion community!
How voting works:
Vote the opposite of the norm.
If you agree that the opinion is unpopular give it an arrow up. If it's something that's widely accepted, give it an arrow down.
Guidelines:
Tag your post, if possible (not required)
- If your post is a "General" unpopular opinion, start the subject with [GENERAL].
- If it is a Lemmy-specific unpopular opinion, start it with [LEMMY].
Rules:
1. NO POLITICS
Politics is everywhere. Let's make this about [general] and [lemmy] - specific topics, and keep politics out of it.
2. Be civil.
Disagreements happen, but that doesn’t provide the right to personally attack others. No racism/sexism/bigotry. Please also refrain from gatekeeping others' opinions.
3. No bots, spam or self-promotion.
Only approved bots, which follow the guidelines for bots set by the instance, are allowed.
4. Shitposts and memes are allowed but...
Only until they prove to be a problem. They can and will be removed at moderator discretion.
5. No trolling.
This shouldn't need an explanation. If your post or comment is made just to get a rise with no real value, it will be removed. You do this too often, you will get a vacation to touch grass, away from this community for 1 or more days. Repeat offenses will result in a perma-ban.
Instance-wide rules always apply. https://legal.lemmy.world/tos/
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I'm under no illusion Nintendo is a good or moral company.
Fair point on their mobile games, I don't pay attention to that space. Almost all mobile gaming monetisation is based upon sucking in whales anyway though.
I wasn't even aware of the Nintendo branded microSD. I suppose I could say that for Nintendo you can upgrade storage with off the shelf storage, can the same be said for the other consoles? PS5 storage upgrade is a rip off too.
We'll see about Nintendo NFT gaming. Maybe in the mobile space I'll admit if the industry normalises that shit.
I'm not even a Nintendo fanboy (mainly PC and PS5) but just appreciate that they don't overspend on their releases ($600 million dollar failures like Concord don't happen for them).
I think we need smaller scale, higher quality games that don't need to justify their ridiculous development cost by pivoting the game design into in-game spend.