this post was submitted on 11 Nov 2024
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So, I'm trying to print some older models from thingiverse and I have discovered that basically all the files I want to print have glaring flaws in them.

Internal free floating structures, connector pieces and holes that are the exact same size... So on and so forth...

Do I need to learn a software like CAD or Blender to fix these? I seem to be able to do some basic stuff in Orca Slicer but it honestly seems like as much of a pain to modify the parts there as it would be to use a real software.

Is there one that's easier? I think I messed around with SketchUp once upon a time.

I am worried this feels like opening a can of worms just so that I can make a thing that already exists in a dozen forms better.

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[–] [email protected] 16 points 1 week ago (15 children)

Tinkercad (free, closed source, in browser) is what I use. It's very basic, but easy to learn.

[–] [email protected] 5 points 1 week ago (14 children)

So many CADs.

I grabbed FreeCAD but it made no sense to me.

[–] Landless2029 3 points 1 week ago

I second tinkercad for super basic parts. Need to print a knob for a radio that isn't on thing-verse? 20min in tinkercad.

For blender basic things to learn could be plugging a hole in a part and adding a smaller or bigger one to match the screws you have on hand.

Or cutting a part in half to extend it, fill in the gap.

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