this post was submitted on 02 Nov 2024
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Science Memes

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[–] TheRedSpade 30 points 2 months ago* (last edited 2 months ago) (2 children)

Y-level. Before 1.18 the top layer containing bedrock (ETA: in the overworld) was y=4.

[–] [email protected] 5 points 2 months ago (1 children)

They changed the height of bedrock?

[–] erev 7 points 2 months ago (1 children)

bedrock now spawns around Y=-60, give or take a few blocks

[–] [email protected] 4 points 2 months ago (2 children)

Why would they move the bottom of the world below 0 instead of just moving sea level upwards?

[–] pivot_root 15 points 2 months ago

Compatibility with existing worlds

[–] [email protected] 5 points 2 months ago (1 children)

In early snapshots, they simply extended the build limit upwards like you suggested, so when people loaded their old worlds in they started complaining about kilometer-high walls generating in every direction

[–] [email protected] 1 points 2 months ago (3 children)

Why didn't they just move all the old stuff up?

[–] IHateReddit 4 points 2 months ago

that would require moving every single thing up which would break a lot of stuff like mod/plugin data

[–] [email protected] 1 points 2 months ago

That would probably cause a lot of lag and bugs

[–] [email protected] 1 points 2 months ago (1 children)

That would lead to playering being able to accidentally mine themselves off a cliff and throw themselves into the void. You're not supposed to get under the bedrock.

[–] [email protected] 1 points 2 months ago

Why didn't they just put more bedrock under the old stuff?

[–] [email protected] 4 points 2 months ago

Technically, the top layer bedrock can spawn at is either y=128(the nether roof) or the top of the obsidian towers in the main end island