this post was submitted on 03 Jul 2024
936 points (98.4% liked)

Gaming

3241 readers
549 users here now

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.


Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.


I should not need to explain this one.


3. No bots, spam or self-promotion.


Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.


Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] Th3D3k0y 39 points 5 months ago (4 children)

I still contend that the GameCube controller is the best designed controller on the market in terms of comfort and usability.

[–] VindictiveJudge 27 points 5 months ago (1 children)

Generally, but it has some issues. I found the C-stick to be very uncomfortable with the lack of a cap, and you can't really press two face buttons at the same time unless one of them is A. The latter isn't usually a problem, but certain games, like the Arkham series, would be virtually unplayable. That there's only one shoulder button on one side is also pretty weird. The dual stage triggers are pretty neat, though, and the only other controller I've used with them is the Steam Controller, which has a pretty steep learning curve.

[–] [email protected] 4 points 5 months ago (1 children)

Yeah, figuring how to roll my fingers among the face buttons to do fancy stuff in Metroid Prime was tricky. I also like to use my thumbs to reach across the controller to the dpad and c stick on the opposite side so that I can change visors while on the move, for example.

[–] Buddahriffic 2 points 5 months ago

Yeah, it shows just how good of a game Metroid Prime was because it was still amazing despite very awkward controls.

[–] The_Picard_Maneuver 18 points 5 months ago

Using different sizes and shapes for the buttons based on frequency of use (and to help new gamers not have to look down) was a really smart idea.

[–] PM_Your_Nudes_Please 4 points 5 months ago

The C-stick and Z bumper are the two big weaknesses. If it had a proper twin-stick design instead of the C-stick nub, and actual bumpers that felt good, it would hands down be the best controller ever designed.