Helldivers 2

1854 readers
20 users here now

Welcome to the Helldivers 2 Community on the Fediverse.

Links

Galactic War Status

Rules

founded 9 months ago
MODERATORS
326
 
 

Because those missions can fuck off back the way they came they're the worst.

327
 
 
328
221
Whoopsie (sh.itjust.works)
submitted 7 months ago by [email protected] to c/[email protected]
 
 
329
 
 

cross-posted from: https://lemmy.blahaj.zone/post/11012687

Rule

330
 
 
331
 
 
332
 
 
333
 
 
334
 
 
335
58
New Warbond and Ship Modules (media.discordapp.net)
submitted 7 months ago* (last edited 7 months ago) by Oddbin to c/[email protected]
 
 

New Warbond Democratic Detonation is out and there's also new Level 4 modules for our ships.

336
 
 
337
 
 
338
 
 
339
 
 
340
 
 
341
 
 

The sun rises during the drop pod loading screen. This game's attention to detail is fantastic!

342
 
 
343
89
01.000.202 Patch Notes (store.steampowered.com)
submitted 7 months ago* (last edited 7 months ago) by [email protected] to c/[email protected]
 
 

Copying the patch notes from the official Discord, for anyone who can't load Steam News links:

🛠️ PATCH 01.000.202 ⚙️

🌎 Overview

This update includes

  • Stability fixes

📍 Gameplay

We have updated the stats UI for weapons to take into account any explosive damage done by them. This is to give weapons that do damage with explosive projectiles a more fair representation in the UI. Most notably affected is the PLAS-1 Scorcher.

🔧 Fixes

  • Fixed some crashes that occurred when deploying to mission.
  • Fixed some crashes that occurred during extraction and right after it.
  • Fixed crashes that could occur if the squad deployed a large amount of support weapons.
  • Fixed various crashes that could occur during gameplay.
  • Fixed a crash that could occur when using heat based weapons.
  • Fixed crashes which could occur if a player died while using the jetpack.
  • Fixed crash which could occur when large volumes of enemies were present.
  • Fixed crash which could occur when the player picked up a snowball.
  • Fixed crash which could occur when completing an objective.
  • Fixed hang that could occur while navigating the social menu.
  • Picking up Medals and Super Credits will no longer lock the player in place.

🧠 Known Issues

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed. This list is not exhaustive, and we are continuing to identify issues and create fixes. These are organized by feedback, reports, severity, etc.

  • Player cannot navigate to the search results from the Search Bar in the Social Menu.
  • Various issues involving friend invites and cross-play:
    • Player name may show up blank on the other player's friend list.
    • Friend Request cannot be accepted when the requesting player changed their username before the request was accepted.
    • Cross-platform friend invites might not show up in the Friend Requests tab.
    • Players cannot unfriend players befriended via friend code.
    • Players cannot unblock players that were not in their Friends list beforehand.
  • Damage-over-time effects may only apply when dealt by the host.
  • Players may experience delays in Medals and Super Credits payouts.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Certain weapons like the Sickle cannot shoot through foliage.
  • Scopes on some weapons such as the Anti-Materiel Rifle are slightly misaligned.
  • Arc weapons sometimes behave inconsistently and sometimes misfire.
  • Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • Explosions do not break your limbs (except for when you fly into a rock).
  • Area around Automaton Detector Tower makes blue stratagems such as the hellbomb bounce and be repelled when trying to call them down close to the tower.
  • Planet liberation reaches 100% at the end of every Defend mission.
344
 
 
345
 
 
346
 
 
347
 
 
348
 
 

Looks like the automatons are back in force! Who would have thought...

349
18
Patch performance? (self.helldivers2)
submitted 7 months ago by robalees to c/[email protected]
 
 

Stuck at work today, wanted to get a thread going with the community and see how it’s performing.

Personally I’ve been unable to complete a Difficulty 7 operation without a hard crash. Really hope this has resolved it!

350
 
 

Front Changes

With the elimination of the socialist bots, Helldivers in Estanu and Crimsica were able to clear the way for the planned Terminid farms. Hellmire is the only remaining planet for the new Terminid Farms.

Date Sector Planet Campaign Super Earth Change
2024-04-08 Mirin Hellmire Liberation 82.30% +82.29%
2024-04-08 Draco Fori Prime Liberation 37.93% +37.93%
view more: ‹ prev next ›