donio
Bonus challenge: figure out how old this image is by finding the newest game on the shelf.
Like other commenters I take advantage of them but only if I can do so on my terms: on Linux or the Steam Deck using Heroic or a similar solution. There is absolutely no way I'd use Windows or the Epic launcher for this.
And since these methods are not officially supported and could break in the future I can't spend money at the Epic store. I only leech on the free stuff while it's practical to do so.
The games I mean are physical too.
LCG=living card game. The most popular ones are Marvel Champions, LOTR: The Card Game and Arkham Horror: The Card Game. They are similar to TCGs in many ways but they tend to be coop/solo and their business model is different: instead of random packs you get fixed sets (so you know exactly what you are getting) and often in a larger boxes that may also include new opponents or challenges. These expansions are usually highly thematic and designed to work together.
No WASD, no strafe, not fair.
I got it by running around the imps and going for the grunts (all enemies are "monsters" in Doom)
Depends on how you mean it. They might rise in popularity among current players but it seems unlikely that they would pull solo players away from with LCGs (Marvel Champions etc). Those have the market cornered and their business model is arguably a better fit.
Do you know if the controls still require tweaks or does it work out of the box these days?
Same here. I finished last year by beating Mega Satan for the first time and starting the new year with some more Isaac.
- The basics: high quality terminal emulation with utf-8 and directcolor support
- Customization is by simple git friendly text config. Build time config (ala
st
) is acceptable if done in a reasonable way. - A way to pipe panes into external commands to allow for customized url and other other data extraction. Built-in regexs are not always enough and doing it on the tmux side is not always ideal.
- Control over key bindings and mouse behavior
- Small, very fast, instantaneous startup
- Very predictable behavior, no surprises
- Minimal dependencies (including build time) are a plus. Definitely no 100MB+ electron beasts.
- Support X11 since I am sticking with that for now
- A codebase I can understand in case I need to change it. Simple and fast build. For core tools like terminal emulators I must be able to build or modify them without much trouble.
- Not too much extra junk. I don't use menus, tabs, scrollbars etc so I don't want the terminal to be huge or slow to support every feature others might want. I will put up with some extras if they can be completely disabled and don't significantly affect performance or startup time or code complexity.
- Absolutely no network service integration, no matter how well intended. The only acceptable network activity is talking to the X11 socket.
- Longevity. I like to use my tools for years and years. I am interested in new tech of course but I don't hop from one hype train to the next.
I know this is not everyone's cup of tea but you asked what I want. And nowadays it's at least as much about do not wants as wants.
I briefly tried ghostty when it was going around earlier. Slow startup time (~250ms if I remember right), the gtk-4 dependency and some weird defaults like the client side decoration (which I gather can be turned off in config) made me pass on it for now but might take another look in a few months. It didn't seem particularly revolutionary to me either but there are plenty of much worse options out there too.
The Binding of Isaac Rebirth Complete Bundle as well as its individual components are at a new all time low. The game is an absolute classic and IMO it's still the best at what it does. It's perfect on the Steam Deck too.
If you like the base game I highly recommend all the DLCs. Besides a ton of new content they also add many quality of life changes that make the game even more enjoyable.
If I had to sum mine up it's been Isaac on the Steam Deck and Tabletop Simulator on Linux. And a bunch of other stuff on both.