Do you think everybody works on a game pro bono until it releases and makes a profit? Artists and Devs are all either commissioned or salaried employees. By the time the game releases everybody who put in any effort has long been paid. You're effectively stealing management bonuses, shareholder dividends and most importantly the budget for a sequel or longterm support.
LouNeko
~~Self Propeled Artillery~~ Recoil Propelled Tuk-Tuk
Women are not even on the web has to be a coin toss.
Do you sleep on the arm that gets numb? I remember reading that usually the body tries prevent loss of circulation and nerve pinching during sleep by jolting you awake so you move a little. Maybe you don't move enough during sleep and you brain has to resort to more extreme measures to prevent damaging you limb. Maybe try doubling up on pillows so there's less chance to pinch of your arm.
Yeah I agree.
Shit happens, crazies are everywhere, but it's a good sign that these incidents are far and few between.
I would love to get a code break down and see how Bethesda spaghetti recoded the Skyrim horse mechanic into a vehicle.
* for adults
Children hitting each other is perfectly fine everywhere s/
It's even indirectly encouraged by punishing the victim instead of the assailant.
There are only a few things that will make me buy a game without a second thought.
That's about it, everything else is pirate first and if it's actually something I'll play I buy the game for real. I'm 400+ games deep in my Steam library of which I have maybe 20 actually completed and 5 that I regularly play. That's literally thousands of dollars down the drain.