AdrianTheFrog

joined 2 years ago
[–] AdrianTheFrog 5 points 4 days ago

If space efficiency is a priority, I would say just take a normal restroom, add better locks, stall walls that actually go the full height and all of the way to the ground, and have a urinal section around a corner so that it is fully out of view from the (security camera monitored) common area where the sinks are

[–] AdrianTheFrog 1 points 4 days ago (2 children)

I would never use MacOS myself but I get the 'it just works' aspect and the crazy energy efficiency of Apple's hardware, also some tech youtubers I respect like Jeff Geerling and JDH use it

Now, iOS on the other hand... (I was seeing if a family member's ipad would work as a drawing tablet for Blender recently using the Moonlight app (which actually supports pressure sensitivity btw), but USB streaming doesn't work because apple ties that to its hotspot and therefore having cellular, and the 3rd party apps are all removed from the app store, its just so stupid that I have the ipad and the cable and yet I can only transfer data over wifi)

[–] AdrianTheFrog 8 points 4 days ago (1 children)

honestly if I heard someone say "I technically have linux with me right now" I would expect them to pull out an Android phone and say that Android is based on the Linux kernel (it is, its just not what anyone means when they say 'linux', its a pretty good example of how 'linux' refers to the OS and not the kernel)

[–] AdrianTheFrog 1 points 4 days ago

Did they make money? obviously not.

Will it help them make money in the future? nobody knows. Probably not as much as it could have, we'll have to wait and see.

[–] AdrianTheFrog 3 points 4 days ago* (last edited 4 days ago)

I know a lot of people are fine with a paid plan, I've just seen what has happened to some projects like Fusion 360 where they slowly take away more and more features from the free version, slowly decrease support, and all new features go to the pro version. I would be surprised if this happens to ubuntu, but I don't want to take that chance.

You're acting like there isn't another option. I could just go use Arch with KDE Plasma or something instead, or maybe Fedora which is at least somewhat separated from the 'pro version' (red hat)

Out of all of the projects that I can think of in recent memory that started as big open source useful things, only VLC Media Player managed to avoid turning into garbage, and it’s because the lead developer is a saint.

the Linux Kernel, Blender, Godot, Lemmy are some examples that come to mind, or maybe I'm just not understanding what you're trying to say here

[–] AdrianTheFrog 5 points 4 days ago (3 children)

I'm never going to feel fully satisfied using an OS that has an official 'pro' version.

[–] AdrianTheFrog 1 points 4 days ago (4 children)
[–] AdrianTheFrog 3 points 5 days ago

I feel like kinda the main reasons to pick up a latest gen gpu nowadays are energy efficiency and a warranty (although 5000 series doesn't look all that energy efficient, we'll see i guess)

otherwise you can definitely get something better on ebay for cheaper

but if you live somewhere where energy is expensive, the difference might be significant. 500w is kinda a lot lol, any difference in performance/watt will add up

prices are going to drop when the new gpus come out and people need to get rid of their old ones, but currently with a little bit of looking i could find a 'buy it now' 7900 xt for $640, a 3090 for $775, and a 3090 ti for $850

honestly these aren't great deals you could probably find better ones

[–] AdrianTheFrog 21 points 5 days ago (1 children)

I put out the first version of that post while I’m getting my data fully packed up. Not a single response. Not even a like.

I suspect many platforms detect and shadowban content like this, or at least demote it or restrict its visibility. It's what I would do if I ran an unethical social media platform trying to increase the number of active users.

[–] AdrianTheFrog 2 points 5 days ago

for game development apparently godot has a standalone version for Meta headsets, but it doesn't really work on the Vision Pro other than some community version that only allows it to display 3d models in small bounds because of OS restrictions, theoretically it should work immersively with WebXR but I don't really know (and then you have to limit your game to what can feasibly be downloaded in a few seconds)

[–] AdrianTheFrog 2 points 5 days ago

Youtube discontinued their thing for SteamVR, and yet people still use SteamVR.

 
 
 

Runs at around 300 FPS on my RTX 3060, WITH realtime global illumination enabled (sdfgi). Sadly still not fast enough for the scene to be playable in VR on my hardware - at least not at native resolution.

Some additional screenshots:

I'm pretty new to Godot, and the tower is a model I made for a different project. This is an updated version of the scene I posted here a couple of months ago. I'm posting this to show that you can achieve some pretty nice graphical fidelity in Godot - and you don't need to be a professional artist or have tons of Godot expertise to do it.

12
submitted 2 years ago* (last edited 2 years ago) by AdrianTheFrog to c/blender
 

It uses baked ambient occlusion and has 20,070 triangles, 10,576 vertices, 8,752 faces, and is 45mb in total, including textures. It uses 2 4k sprite sheets for the eye to run in Unity without using the Video Player component.

 

I'm using SDFGI and TAA for this scene, the one strange thing I've noticed is that rough metallic surfaces like that sphere can look odd, most of it is rough but there are some sharp lines, not realistic behavior for a surface like that. You can see the reflection of the sun is blurred, most of the scene is blurred, but you still get some sharp lines for some reason. This only seems to happen with roughness values between 0.1 and 0.2, a roughness value of 0 looks fine. I'm getting 210-220 FPS in this scene on a 3060 at 1080p.

 

Just a plane I made early in Career Mode

My graphics mods:

  • Distant Object Enhancement : Better distant crafts and stars
  • Environmental Visual Enhancements Redux : lightweight clouds, city lights, more
  • Parallax 2.0 (performance intensive) : much better planet surfaces
  • PlanetShine : approximated light reflected from planets and moons
  • ReStock : parts overhaul in the stock style
  • Scatterer (Slightly performance intensive) : Much better atmosphere, sunset, and ocean
  • TUFX : much-needed post processing improvements
  • Waterfall : amazing engine plume overhaul

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