this post was submitted on 19 Dec 2023
23 points (75.6% liked)

Gaming

19686 readers
141 users here now

Sub for any gaming related content!

Rules:

founded 4 years ago
MODERATORS
 

Hideo always has his 10 minutes on Game Awards, why? Why other game devs don't get that much recognition or screen time?

top 34 comments
sorted by: hot top controversial new old
[–] [email protected] 40 points 8 months ago (1 children)

Because he invented Hideo games

[–] bfg9k 9 points 8 months ago (1 children)

Hideo Kojima does what Hideo Kojima does because Hideo Kojima is.. Hideo Kojima

[–] [email protected] 12 points 8 months ago (2 children)

A Hideo Kojima comment.

Directed by Hideo Kojima.

Executive producer Hideo Kojima.

Special thanks to Hideo Kojima

[–] [email protected] 4 points 8 months ago

Because I can still hear and see the video and music that plays if you wait long enough on the MGS2 title screen.

[–] [email protected] 2 points 8 months ago (1 children)

Appears in Game for no reason

[–] bfg9k 3 points 8 months ago

Kept you waiting huh?

[–] MeatsOfRage 32 points 8 months ago (2 children)

Because he's one of the few devs with true name recognition. All video game awards shows have always been chasing the Oscars but the film industry is full of massive celebrities. Not just stars but directors and even some writers and producers.

So Kojima has that. Plus his work always shows well. It's usually something unique and cinematic.

[–] cmbabul 6 points 8 months ago

Which seems a fruitless ambition, the talents required to be great at both are very different, charisma and attractiveness are much more important in the film industry. People will naturally like those stars more because their job is in part to be likable

[–] edgemaster72 2 points 8 months ago

Bring back Josef Fares!

[–] [email protected] 26 points 8 months ago* (last edited 8 months ago) (1 children)

Because in an industry dominated by yearly rehashed minimum viable products like CoD or AC or Battlefield or the plethora of lootbox infested live services meant to fuck your wallet for easy quick RoI for shareholders, Kojima spends time and resources creating new, novel ideas and taking the artistic medium (yes, games are art despite what capital G Gamers want to say) to new and exciting and interesting places.

This is why Hideo Kojima, Yoko Taro, Fumito Ueda, Hideaki Itsuno, Keiichiro Toyama, Eric Barone, Terry Cavanagh, David Szymanski (etc etc etc, I could go on) all get name recognition.

People always SAY they want games to expand and try new things/don't want the same game every year, but then when someone actually tries, the games get panned as "gimmicky" or "niche" or "pretentious" "pixel graphics indie garbage" or some other flavor of the month phrase gamers use to instantly discredit something that doesn't immediately and specifically cater to every single one of their preconceived demands on what a "game" is and/or should be.

[–] [email protected] 8 points 8 months ago (1 children)

Outside japan Sam Lake comes to mind too.

[–] [email protected] 2 points 8 months ago

Yeah, I added a few western names too (I'm a bit biased to Japanese devs, growing up on JRPGs and whatnot).

But there's tons of people over here that get name recognition too, for sure.

[–] [email protected] 26 points 8 months ago (2 children)

He makes good games. Polished ones, too.

Even MGS5, which was pretty clearly pushed out before he wanted it to be and broke him up with Konami, was extremely technically sound, just not filled out as much as it should have been.

[–] [email protected] 13 points 8 months ago (1 children)

I'm still salty about MGSV

[–] [email protected] 13 points 8 months ago (2 children)

Me, too.

It's still a solid game, but the unrealized potential is extremely obvious.

[–] NOT_RICK 10 points 8 months ago

It could have been one of the greatest of all time if it was allowed to bake for longer. Stupid Konami and their stupid pachinko machines

[–] [email protected] 5 points 8 months ago (1 children)

Even disliking it, I still saw how stylish and imaginative it was, akin to the OG MGS. The last half and parts of gameplay were very unferwhelming thanks to Konami. I wonder how it could've ended if MGS5 have been given the time wasted on that zombie survival flick.

[–] [email protected] 2 points 8 months ago (1 children)

For me it was basically that every encounter should have been multiplied by three. Those little checkpoints being two soldiers aren't worth it, and it's the same up the line. Even the big stuff almost always feels empty.

Sniper Elite 4 and 5 are comparable in terms of stealth mechanic quality, but their bases are actually filled in and they're better games for it. MGS5 could have been that, and I'm pretty sure Kojima wanted it to be that, but they pulled the plug and shipped a partial game instead.

[–] [email protected] 1 points 8 months ago

Yeah. It ended up as a Pokemon Go with soviet solders, kek, istead off a full flashed masterpiece. And it's depressing.

I'm happy tho that MG:R happened. Platinum Games did it in their own way, but they didn't hold any punches. Unlike Kojima, they had time to do what they wanted to achieve, and even though it's a niche game, it was a delight.

[–] [email protected] 5 points 8 months ago (3 children)

More devs make good games, polished ones. Why are they not there then if that is the reason?

[–] [email protected] 7 points 8 months ago

Pretty much any one with a comparable track record directing iconic games does have that recognition, though.

The list of developers that known is small because the list of developers that have that level of success is small.

[–] Carighan 4 points 8 months ago* (last edited 8 months ago)

Because they don't have the cult of personality of Mr Kojima.

[–] [email protected] 3 points 8 months ago

Probably because not that many devs have being making good, polished games since the 80s

[–] [email protected] 23 points 8 months ago (1 children)

Why other game devs don’t get that much recognition or screen time?

Probably because Geoff Keighle and Hideo Kojima are great friends. Game Awards announced 30 seconds limit for speeches, but those only apply to everyone else, not friends.

[–] [email protected] 15 points 8 months ago

Ads, "world premieres," and celebrity cameos were certainly the focus of the event.

[–] half_built_pyramids 13 points 8 months ago* (last edited 8 months ago) (2 children)

The arm was possessed by ghost and when replaced with a cyborg arm it wasn't really possessed anymore but psychologically was.

This is the writing genius of kojumbo.

Edit: that article is the most gpt thing I've read in a while.

[–] [email protected] 5 points 8 months ago

that article is the most gpt thing I’ve read in a while.

I figured, given the title.

[–] [email protected] 3 points 8 months ago (1 children)

AI trying to describe Venom Snake from Metal Gear Solid V: Phantom Pain

[–] half_built_pyramids 1 points 8 months ago (2 children)

Who's going to play Norman Reedus in death stranding movie?

[–] [email protected] 4 points 8 months ago

Hideo Kojima

[–] [email protected] 2 points 8 months ago

It has to be Troy Baker. Just everyone played by Troy Baker in different outfits.

[–] RizzRustbolt 3 points 8 months ago

Because most of the good ones are reclusive or busy working on their games.

[–] c0mbatbag3l 2 points 8 months ago

The same reason people thought star wars the last Jedi was good, if you just make a fucked up enough narrative and pretend it's high brow instead of contrived, you can fool the elitists into believing they're smart for liking it.

[–] [email protected] 1 points 8 months ago

Let's not forget that his name sounds good