Carighan

joined 1 year ago
[–] Carighan 7 points 1 day ago

They mean the nicrotic flesh rotting off later in life, getting a foot or a leg amputated is the fastest way to loose weight after all. Worked a year in a ward for smoking patients, the smell is so haunting...

[–] Carighan 8 points 1 day ago

Yeah in my sister's town the hospital no longer has a smoking area. Some patients run off into the park behind the hospital to have one, and I guess the doctors and nurses just vape in some room instead.

[–] Carighan 5 points 2 days ago

I find it fascinating how prude other people are from what is the level of "normal" in my social circle.

As if I don't proudly rock that Subverse and Aurelia on my Steam Library! 💗

 

The big highlights:

  • New DoH/DoL quests in Wachumeqimeqi
  • Inconceivably further Hildibrand adventures!
  • New custom deliveries NPC

Chaotic Alliance raids arrives in one week, on the 24th (which is a weird date for new content, I'll be honest).

[–] Carighan 1 points 3 days ago

Why is every news outlet a propaganda organ, but your own eyes aren't?

[–] Carighan 1 points 3 days ago* (last edited 3 days ago)

press

Alex Jones

Which one is it now?!

[–] Carighan 4 points 3 days ago

Why would anybody bad them, >50% in the US just voted to expand them massively and apply them ~everything. Oh and that money for the masses sucks versus money for grifters only, so I for one welcome Freedom Coin 2025 which rugpulls about 2 weeks after introduction.

[–] Carighan 1 points 3 days ago

Get the NRA (the New Resistance Augmentation) into supporting immunition imports!

[–] Carighan 3 points 3 days ago

And then there's my ex who after COVID took nearly 9 months (!) to get normal use of their lung again. Fuck people who go all "COVID is bullshit".

[–] Carighan 2 points 3 days ago (3 children)

Hrm, the full ERs were easy to find though, news were coming up multiple times a day which hospital is rejecting patients and of doctors and nurses collapsing from 40-80 hours continuous work.

Mass graves... trickier. We tend to not want to be faced with mass deaths in general, which is why we tend to not glorify this as much as we do personal death. They were in the news though, and of course travel to any poorer country and they were/are easy to find.

[–] Carighan 9 points 3 days ago

Ugh, that's rough.

That being said, like you said, people die. I can't imagine how shitty it feels but given how the COVID vaccine is the most-empirically-tested-and-documented vaccine and as a result of it's absolutely insane number uses uses (beaten only by the likes of Aspirin and Ibuprofene and so on), it's hopefully understandable that we not only know but know with beyond-certainty that it's side effects are insanely rare and extremely mild.

The reason people can extremely rarely die from a vaccination (and then it happens ~directly after getting it!) is a reaction to the actual injection, not what you get injected with. This has happened in the past, it's just extremely improbably. There's also the chance of an allergic reaction but for most healthy adults we would know about this as COVID would be far from our first vaccine we're getting, and with multiple billions of uses, we know that the COVID vaccine as a whole has no allergic interactions beyond standard ones.

That's not to downplay your loss, sorry if it sounds that way - english is not my primary language. Not at all. Just trying to illustrate how impossible it'd be for COVID to have a lethal effect without millions~tens-of-millions showing this, simply because we have such an amount of data points.

That is to say, someobody could get a vaccine shot, then go home, and fry themselves an egg in a new pan they bought on the way home. There is a multiple orders of magnitude higher chance of poisoning from the pan because of an undocumented chemical in the coating than from the shot. We don't have that much data on any particular pan, not even IKEA ones. Orders of magnitude less data.

[–] Carighan 20 points 3 days ago

But he don't care, because:

  • It mostly kills poor people
  • He is vaccinated
  • His kids are vaccinated
  • He couldn't give any less fucks about people if you paid him for it. And he is being paid to not give a fuck about people's lives.
 

As we can see, there is a small performance hit with NVIDIA App. However, it’s nowhere close to what has been reported. On our PC system, it’s around 4-6%. And that’s mostly in CPU-bound areas. For instance, in Indiana Jones which is a GPU-bound game with Path Tracing, there isn’t any performance hit at all.

Ridiculous that this was even a discussion.

308
submitted 1 month ago by Carighan to c/cat
 

But don't let her hear I said that, she's 12 and obviously the youngest kitten possible! (she's not tiny, the bed is just oversized)

 

Not sure how particulary I think about it.

I kinda agree though because, honestly, I genuinely like prodding at RL-issues in my video games, but if the best the writers can do is some MCU-level shit that I would expect in Forspoken or Fortnite, then I really wish they'd not. It just feels like making fun of transgender people with how terrible the scene's dialogue is (there's a video in the article).

Plus, as the update says, they couldn't even be arsed to search through the previous games for whether this was already talked about.

Sigh.

Still, the game is far better than I expected it to be, so this isn't just a rant, but I wish the dialogue in particular had decent writing behind it, it breaks immersion near-constantly even if the general scene and story were done well.

 

Slowly getting really excited for this. Between the demo and now the scenes showing here, I'm starting to really dig the new visuals, and the voice work in the playable part was fantastic.

More Max! 🏳️‍🌈

 

Game Information

Game Title: Shadows of Doubt

Platforms:

  • PC (Apr 24, 2023)

Trailers:

Developer: ColePowered Games

Publisher: Fireshine Games

Review Aggregator:

OpenCritic - 71 average - 67% recommended - 10 reviews

Critic Reviews

CGMagazine - Justin Wood - 4 / 10

Shadows of Doubt as an idea is incredible; even the PC version of the game is fantastic; the console version, however, is riddled with issues that make it almost unplayable in its current state.


Cerealkillerz - Julian Bieder - German - 8.4 / 10

Playing detective has never felt so organic! The procedurally generated map, which can be explored completely freely, offers a wide variety of ways to track down a perpetrator - or to end up in a dead end. Gameplay systems centred around stealth, profiling and physical confrontations and status effects, a social credit system or upgrading implants create a depth of gameplay that is unheard of in this genre. However, one drawback is the repetitive process of filling in the form at the end of the case. Shadows of Doubt is unfortunately still full of bugs and glitches in its current state, but this should be tolerated in case of the first fully-fledged sandbox detective game.


GamesRadar+ - Joel Franey - 3.5 / 5

What emerges is a genuinely impressive engine for generating narratives somewhere between Raymond Chandler and Philip K. Dick, but riddled with errors and overlooked features.


God is a Geek - Chris White - 8 / 10

Shadows of Doubt is an incredibly smart and intricate detective thriller, giving you tons of freedom that can be both a blessing and a curse.


God is a Geek - Chris White - 8 / 10

Shadows of Doubt may have a few problems that hold it back, but it's easily one of the most ambitious and exciting games of the year so far.


PC Gamer - Joshua Wolens - 83 / 100

One part detective sim and one part chaos generator, Shadows of Doubt lives up to its influences as an immersive sim that actually makes good on its ambitions.


Pro Game Guides - Connell Watson - 4.5 / 5

An extremely addictive and satisfying core gameplay loop combined with exceptional gameplay, immersion mechanics, an outstanding setting, and a strong, fitting visual style make this an indie title for the history books. There is nothing like this out there, and I'd be shocked if there's anything like this again.


Rock, Paper, Shotgun - Brendan Caldwell - Unscored

Being a hapless detective in this superior cyber-noir will see you battle with your own brain as well as the game's bugs. Just try not to break into the wrong apartment.


Use a Potion - 9 / 10

Shadows of Doubt is simply brilliant, with its sleuthing gameplay loop proving clever, creative, and unpredictable in design to ensure that each case you solve will keep you fully immersed in its fascinating world. I was constantly amazed at how deep each case would go, and with cities on offer that are packed with citizens to interrogate and locales to explore, it’s hard not to feel blown away by the scale of it all. I haven’t played anything quite like it before, and whilst it does have some imperfections and some cases can leave you flummoxed for a little longer than I’d have liked, Shadows of Doubt offers the best representation of ‘solving a murder’ that I’ve EVER seen in gaming.


XboxEra - Jesse Norris - 6 / 10

Shadows of Doubt should be great.  A lack of variety leads to repetition so quickly that I can’t recommend this 1.0 and console release.  If the devs continue supporting the game with new content, especially something more directed like the tutorial mission, then it could potentially become an indie classic.  For now, though the game is a mere shadow of its potential.


 

This is going to be one of those "Ubisoft investigates Ubisoft and found that Ubisoft did nothing wrong at Ubisoft"-situations, isn't it?

 

All as usual fairly pricey, but the desk mat in particular is pretty cool!

 

The really interesting part is IMO this one:

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