this post was submitted on 02 Dec 2023
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Linux Gaming

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[–] [email protected] 16 points 11 months ago

I'm doing MY part!

[–] [email protected] 13 points 11 months ago (4 children)

I want to see Linux and macOS chip away at Windows as much as the next guy but calling a rise to 2% a “surge” seems laughable

[–] [email protected] 16 points 11 months ago* (last edited 11 months ago)

it is when you are consistently below 1%

thats like almost twice as much and millions of users in absolute numbers

[–] [email protected] 11 points 11 months ago

I don’t think it’s necessarily about beating Windows. What is significant is that Linux use is slowly growing to a point where it shouldn’t be ignored. Those of us firmly in the Linux camp benefit from that and it makes it easier for newcomers to kick the tires.

Frankly, I don’t care whether people use Windows or not. Not my business, not my problem. Use what works. I’m just happy my own shit works, whether it’s 2% or 80% market share. Linux gaming has been a breeze lately - easier than I remember Windows being - and it’s awesome. We are in a really good place and I hope it keeps getting better.

[–] [email protected] 8 points 11 months ago

2% is more than double the usual share prior to the steam decks release.

[–] [email protected] 5 points 11 months ago

Just switched from Windows 10 to Nobara this morning!

[–] [email protected] 2 points 11 months ago (1 children)

More Linux than MacOS users, that's pretty cool.

[–] [email protected] 2 points 11 months ago (1 children)

Some of that may as well be considered active sabotage on Apple's part.

[–] Molecular0079 2 points 11 months ago

Yeah, their gaming strategy is laughably hilarious: forcing a new graphics API on developers, going through the trouble of copying Proton into their Game Porting Toolkit, but then not allowing devs to actually ship games with it, etc.