this post was submitted on 21 Aug 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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I mean, the tactical battles are fun, but deep into final act, they become prolonged and tiresome to a point I stopped really bothering and instead focus on a story. Especially enemies getting anywhere from 2 to four actions per turn, that is really asinine if you have party where everyone has 1+1 actions.

Kudos to all of you that endure, you are real mvps and enjoy the game

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[–] _wintermute 30 points 1 year ago (2 children)

So were you shamed by someone for doing this? Or maybe you're projecting that you think people would shame you for doing this?

Why is it that gamers who play at lower difficulty levels need to tell people about it in a manner that acts like it's some sort of "against the grain/unpopular opinion" thinking?

Jurassic park meme:

This guy over here doesn't want to be challenged by the game's combat system!

silence

See? Nobody cares.

[–] damnson 3 points 1 year ago

The irony of this comment being salty af lol

[–] Donebrach 16 points 1 year ago (1 children)

Games are for entertainment, if you’re entertained then do what you wanna do. I save scum all the time because, no, I don’t wanna blow up because I failed a check on a trapped chest. Godspeed!

[–] beebarfbadger 1 points 1 year ago

I see it this way: I could reload after every failed roll, and knowing me, I would too, but the only difference between that and using the no-inspiration-cost mod is that I lose minutes of my life time on every load without any upside, so mods it is.

[–] [email protected] 16 points 1 year ago

You do you, man. Meanwhile my headcanon is that the tadpole gives me time powers while I save scum.

[–] [email protected] 12 points 1 year ago

I totally understand. This game is pretty old school when it comes to the difficulty curve, and with the huge number of character options, it’s really easy to end up with a seriously sub-optimal party without knowing.

Also, the difficulty is all over the place early on because the game has no idea where you’re going to go, but the encounters don’t scale. Depending on how you wander around, there are a number of encounters early on that will definitely wipe a first level party, especially if you still only control 2 characters. Bandits in the ruins, I’m looking at you.

If you like tactical play, I would suggest simply starting a new play through after you get some experience. You’ll be surprised how easy this game is once you know what you’re doing.

[–] [email protected] 12 points 1 year ago

The best part of DnD is you can play your way and Larian seems to have embraced that. My tabletop group is pretty much pure homebrew at this point and it's a ton of fun.

Your party has ascended to another plane and are unstoppable! :)

[–] Earthprototype 9 points 1 year ago (1 children)

I feel you, I didn't finish the game because of one of the final fight I need to redo because I changed my mind on something. Just thinking about the 30 NPC that need to play every turns make me not wanting to do it lol.

[–] [email protected] 15 points 1 year ago* (last edited 1 year ago) (2 children)

An option for faster NPC turns/animations would be nice.

[–] [email protected] 8 points 1 year ago (2 children)

It’s desperately needed. I was doing a battle with a metric fuckton of enemies, and I was screaming at the screen because I was so bored waiting to finally get a turn.

I don’t mind turn-based, but I do mind it when waiting for my turn takes so long I start playing a mobile game on my phone to pass the time.

[–] [email protected] 15 points 1 year ago

I was doing a battle with a metric fuckton of enemies, and I was screaming at the screen because I was so bored waiting to finally get a turn.

You've captured the real tabletop D&D experience!

[–] [email protected] 4 points 1 year ago

I've been alt-tabbing out to shitpost in-between large groups of enemies. In fact, I'm alt-tabbed out right now.

[–] [email protected] 8 points 1 year ago

How dare you have fun and enjoy something you purchased differently than me?! I'm appalled! Appalled, I tell you!!

[–] [email protected] 5 points 1 year ago

I play at the level in which I have fun too.

[–] [email protected] 3 points 1 year ago (1 children)

I mean, ok? I’m playing on baby beginner mode because I don’t know wtf I’m doing and have never played DnD before and I’m terrible at tactical, overhead-style combat. You do you?

[–] [email protected] 1 points 1 year ago

As someone who is terrible at turn based CRPGs, I've found the explorer mode to be just perfect for me. I hit a skillwall imediately after fort joy in DOS2 on the easiest setting, so I was really pleasantly surprised.

[–] Muz333 3 points 1 year ago* (last edited 1 year ago)

Play however you enjoy it. Personally I want a good difficulty increasing mod because even on tactician it’s possible to ignore all the tools at your disposal other than healing potions.

[–] [email protected] 3 points 1 year ago (1 children)

I wouldn't mind playing story mode, but I want multiclassing, so normal mode it is.

[–] Floey 3 points 1 year ago (1 children)

Play however you want but I find your statement on player vs encounter power solely based on actions to be reductive. The power is definitely tilted in the player's favour this game.

[–] [email protected] 2 points 1 year ago

I also don't know how you get deep into the 3rd act while having most party members only having 1 action and 1 bonus action. By level 9 I usually can do 3 or 4 actions in a turn with most classes.