Baldur's Gate 3

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All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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Amateur! (lemmy.world)
submitted 1 week ago by PugJesus to c/baldurs_gate_3
 
 
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I'm really looking forward too a drunken master playthrough. Not set on a backstory now, but I'm tending to a neutral background and see where the flow (of alcohol!) is going to take me.

Whats your favorite new subclass?

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Live by the sword (lemmy.world)
submitted 2 weeks ago by PugJesus to c/baldurs_gate_3
 
 
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For my next run I’m trying something less optimal for a challenge. My Tav will be a 8sorcerer/2cleric/2warlock from Thay.

Mostly he’ll use eldritch blast and call on his god.

I call it the Spray and Pray from Thay.

Anyone else have any silly build ideas to go with my Tav?

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submitted 3 weeks ago* (last edited 3 weeks ago) by [email protected] to c/baldurs_gate_3
 
 

I've been playing DnD since 5e came out, and I've always been a warlock fan. By far my favourite class to play, there's just so much versatility in the class.

I started playing BG3 with my table top group a few weeks ago, and to make sure that I don't miss out on story and stuff I started my own single player campaign. Created a Great Old One/Blade warlock that would mirror one of my favourite builds I've ever done (polearm master hexblade).

I'm now level 10 in game, and my Tav's Eldritch blast is absolutely terrifying. Between magic items and other features, I can pump out a minimum of 39 damage per cast (math at the bottom of this post).

It's just so useful, and allows me to have a proper DnD party where not everyone is combat optimized. I have a Dungeon Delver Astarion for dealing with traps and locked doors, Laezel and Karlach are different kinds of tanks, Gale casts Magic Missile and utility spells. I can actually take my "non-combat companions" into combat and not worry.

Now for the math:

Eldritch Blast:

  • 1d10 per beam on hit.

Level 9:

  • 3 Beams per cast

Agonizing Blast:

  • Add CHA mod damage to each beam.

Magic Clothing from Act 2 (can't remember name or how I got it):

  • Add CHA mod damage to every cantrip (basically duplicate of Agonizing blast)

Ring that grants advantage on all attacks:

  • Can't miss most targets

Ring that allows you to cast a cantrip as a bonus action once per short rest:

  • Double the number of beams

Hat that gives +2 CHA (max 22):

  • Gives 22 CHA (+6 mod)

With all of these buffs, eldritch blast becomes:

3 attack rolls +10 to hit /w advantage (1/400 to critical fail, 399/400 minimum 12 to hit) 1d10+12 damage per hit 1/short rest cast twice in one round.

Final damage totals:

Normal round: 39 - 66 (Avg. 54) Double round: 78 - 132 (Avg. 108)

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Does defensive duelist work? (self.baldurs_gate_3)
submitted 3 weeks ago by uid0gid0 to c/baldurs_gate_3
 
 

On tabletop I play a Way of the Astral Self Monk with defensive duelist. I thought I'd try that in the game and switched Astarion to open hand Monk. I'm not sure if I'm doing something wrong but it never seems to activate.

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Fatherless behavior (lemmy.world)
submitted 3 weeks ago by PugJesus to c/baldurs_gate_3
 
 
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submitted 4 weeks ago by PugJesus to c/baldurs_gate_3
 
 
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Spell yeah! (lemmy.world)
submitted 1 month ago by PugJesus to c/baldurs_gate_3
 
 
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Artist: Nyachooh | twitter | danbooru

Full quality: .jpg 1 MB (1080 × 1365)

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A mystery (lemmy.world)
submitted 1 month ago by PugJesus to c/baldurs_gate_3
 
 
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I did it. I finally did it! It’s been over a year since I started this game. Over a year! As a grown ass man I don’t have the time or the motivation to play video games that often. But this one I just couldn’t put down for long. Not for the story, I thought the story was super contrived and couldn’t care less for its grand narrative. But the dialogue, the moment to moment voice acting, the companions, the freedom of choice, the mature themes, the gameplay… Nearly 300 hours of playtime later, I have finally finished my completionist dark urge playthrough. I have never spent so long on any video game ever! And after the credits rolled I still went online looking for more bg3-related content. I was missing shadowheart and the bittersweet mindflayer ending left me wanting more shadowbae, more sequels, more… everything really. Not a perfect game, I felt that in some ways they bit off more than they could chew and at times it showed. But omg, it did hold my interest longer than anything ever! I guess I wanted to tell someone. And nobody I know personally would care enough. So thank you for reading this :)

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submitted 1 month ago* (last edited 1 month ago) by Jozzo to c/baldurs_gate_3
 
 

EDIT: The issue was caused by my SSD being formatted in exFAT, which doesn't support symlinks. I backed up my SSD & reformatted it to btrfs, and then I could install .NET without hassle & the game runs!

Original Post:

I'm having an issue running this game on linux, every time I click play in Steam I get the following popup:

"you must install .NET desktop runtime to run this application"

Clicking "yes" takes me to download a Windows .exe which of course can't run on linux. I manually installed the .NET runtime following linux instructions here: https://learn.microsoft.com/en-us/dotnet/core/install/linux-debian but the game still gives me this error.

Other things I've tried:

  • Reinstalling BG3
  • Completely deleting every file from steamapps/common for BG3 & reinstalling
  • Reinstalling Proton
  • Skipping the launcher
  • Tried with proton experimental, 9, 8, 7

My launch args are STEAM_COMPAT_DATA_PATH=/home/user/.local/share/Steam/steamapps/compatdata gamemoderun %command% --skip-launcher

On protondb everybody else seems to be running the game fine, but I don't understand how to get past this error.

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