They destroyed Overwatch 1 and gave us Overwatch 2.
I want to play Overwatch 1. :(
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They destroyed Overwatch 1 and gave us Overwatch 2.
I want to play Overwatch 1. :(
Don't worry, another year or two and they'll be selling us Overwatch Classic™ for $15 a month.
Which one? The game was rebalanced so many times it was basically several different games. If they put in a 2-2-2 mode with the weaker open-queue tanks, I'd call that close-enough to Overwatch 1. Of course, that still would mean the new expensive monetization model. Like there's one skin in the free tier of the current battle-pass, and it's for Torb.
I remember fondly playing overwatch 1 with my friends and sinking in hundreds of hours. If they wanted to break into the steam market they should have done it with the first one. Not with their lackluster, phoned in sequel. This was just stupid of them.
Let's be real, Overwatch 2 was an update patch that they tried to sell as a sequel.
An update patch that introduced the most amazing feature: monetization!
Lol when I first updated it the game didn't replace my desktop icon so it was still saying overwatch 1 so yes just stupid patch that ruined a perfectly good game haven't returned since
Review bombed. Still getting peak 75k players says the article as well.
I do think the game's quality has gone down since OW1, but to call it the worst steam game of all time is silly. There's straight shovelware on steam.
With no context, completely in isolation, yeah Overwatch 2 isn't the worst. But for a lot of players, it's not just about what Overwatch 2 is, but also about what it did and what it means. That factors into players' feelings about the game.
Spot on. I dont give a single fuck about shovelware, but I absolutely care about OW and how Blizzard managed to turn me off a game I was pretty much addicted to.
the worst "triple a" game for sure
I miss the old Blizzard.
How old are we talking about? For me peak Blizzard was Diablo 2 / StarCraft 1 & 2 / WarCraft 3. Of course D1 & WC2 also remember fondly.
I was with you until Warcraft 3. Warcraft 2 was the best of the series, fight me.
Blizzard is done from my point of view. They don't care about players anymore. #Larian
Companies NEVER care about their customers. They care about profit.
Sometimes, it is profitable to be considerate of the consumers, but when customers are willing to give a company money despite their bad practices, they will always prioritize profit.
Good. Fuck Blizzard and their greedy, sexual assaulting, China-pandering asses.
If I'm being honest, they deserve it. I played Overwatch 2 maybe 10 Times, the constant reminder that you aren't playing for fun, but for a totally original and new character or something very useful like a skin in the battle pass is quite annoying. The 5v5 was at first glance refreshing but got old at a rapid pace. Just play Team Fortress 2 if you're looking for a great shooter.
Guess that'll be the last time they put a game on steam
You poor soul, do you think they give one single fuck?
Blizzard is tone deaf, all they look at is the moneyflow
They only come to steam because of desperation
Nah, the next CoD is most definitely coming to Steam. Blizzard had to know that these reviews were coming from the discourse online alone. Plus, pretty sure that it's Microsoft's decision to do so now anyways and there's no way their going to limit their potential profits by locking out a platform like that just over some bad reviews.
Problem is OW1 was a fairly ethical implementation of approach #2, but greed got the best of them.
It was pretty generous for people who weren't buying loot, but selling loot crates in a slot machine was far worse, imho. You just know how bad that must've been for people with gambling addictions -- "here, buy 100 random pulls and hope you get the skin you want".
The difference being that it was a skin and you didnt need to buy them. I had almost every skin in ow1 just by playing and i didnt even have a silver banner thingy around my character portrait.
In ow2 you are buying characters which you actually need to play effectively.
I wholey agree that gambling mechanics have no place in games, and that cosmetics can have as much pull to addicts and people susceptible to fomo as things that affect gameplay but when the thing you are gambling on can be bought for coins (which you earn tons of by playing the game and pulling items you already have) and the chances of pulling items you dont already have are stacked in the players favour then it does beg the question of wheres the fomo?
Let's be honest. It's not about the 5v5. It's not about the CC. It's not about the balance changes. It's not about the cancelled single player.
It's about the free stuff. Blizzard took away the free stuff, and everybody's angry about it. Now you have to pay for a decent amount of cosmetics, and getting a new hero requires a grind (a big grind for current-season hero, small grind for past ones) unless you want to pay.
There are two viable business models for service-based games (and running servers and paying moderators is service, that's why they're called servers):
Sell a game and then support it right up until everybody's already bought the game, then sell the sequel and repeat. Otherwise how do you fund development when nobody is paying you anymore?
Sell a game and then harass your players into giving you recurring payments.
don't make the game a service. The game is a product and not a service, the service is the bare minimum to keep the master server up. Players run dedicated servers, make the expansions through modding, etc. This is how it used to be for everything before Xbox Live.
I get that it's disappointing, but when you get angry about not getting enough post-release content you're asking for 1 or 2. And the industry has pretty much moved away from type 3 -- I can't think of a modern popular game that isn't a decades-old institution like Minecraft Java that fit into that category.
Honestly this seems a bit much. I recently started playing again after years and am generally enjoying it. I guess I already have most of the skins I want from OW1, so I don't really think about the cosmetics of it. But the gameplay is still just as fun as far as I can remember, the balance seems fine.
But I think lets take off the rose-tinted glasses on OW1. You know what I don't miss? Needing to buy tons of loot boxes during a specific period in order to get one skin that you particularly wanted. At least now it seems you can just buy what you want, if you care.
Not a fan of Blizzard, although their customer service has been great. And while I think that Overwatch is more deserving of criticism than most, I really get the impression that people at the moment just seem to default to 'outraged' unless proven otherwise when it comes to game companies. I don't know, I just kinda feel like people need to chill just a little, because this is basically all about a slightly different way of selling cosmetics.
I think what's more important is a real shift towards your 'type 3' games. Overwatch is a competitive FPS where users expect new content, which is a big part of the issue. My favourite game to play in the last few years has been Pavlov VR. I bought it for like £15 2 years ago. Since then it's had a major update, more like an expansion pack that many companies would sell as a new game, and has more recently had a large overhaul. Tons of community maps, content and gamemodes, and just a blast. Before the recent update, the devs were getting lots of hate because the game was 'dead'. I was like, mate, the game is finished. What more do you want? What more do you think you deserve, did you not get your money's worth? Why does a game need to constantly change to not be 'dead'?
Anyway, Overwatch is always going to be that kind of game, but what I'd love to see is more of a move towards the type 3 model for games where that makes sense, that's what will actually make a difference, it's what's actually important. Not wanting microtransactions to be structured slightly differently.
I miss proper expansion packs. The whole 'you liked game? We've basically made another game on the same engine and using lots of the same assets as the game you liked, so you can play more game. It has about as much content as game, and is like 50% of the price.
I can't imagine any single one of the developers responsible for Overwatch 2 thinking: "OH yeah this is going to be uhmazing everyone is going to love this now..." rather they MUST OF THINKING》 "I wonder when my supervisor will walk away from my workspace so I can send my resume out to those 3 other studios I started work dialogue with...I gotta get the heck outta here before everyone plays this steaming hot tiger tutty of a game, sigh they never listen to the devs... man am I gonna miss Overwatch 1..."
I wish TF2 got the eSports treatment it deserved
Honestly forcing competitive in tf2 was the worst thing to happen to it.
Every week some other game seems to claim that title.