this post was submitted on 29 Jan 2025
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[–] [email protected] 4 points 4 hours ago

I wonder how many trillions of floors Diablo 1 had if they had used this weird way of marketing No Man's Sky uses.

[–] Feathercrown 6 points 7 hours ago (1 children)

Why is trillions in quotes? Did they add them or not?

[–] surph_ninja 5 points 6 hours ago (1 children)

It’s a procedurally generated universe(s). These systems haven’t all been pre-generated, but will rather be generated to explore when a player visits a system for the first time.

[–] Feathercrown 1 points 5 hours ago* (last edited 5 hours ago)

Right, but that still counts. Although I guess it's kind of an "if a tree falls in the forest" question. If the world doesn't exist unless you find it, was it really there before?

[–] [email protected] 2 points 9 hours ago

I'd trade that update for one that fixed the jank combat. I will continue to complain about the gun being auto-holstered after 2 seconds without firing as one of the worst parts of combat, so "line your shot" is a terrible strategy because by the time it's lined, you'll miss due to the animation creating a 1s lag between click and shot.

The almost random targeting of what you'll interact with when holding E is another big annoyance.

Capital ships are a total letdown, too. All they do is sit around motionless in space. Can't destroy anything bigger than a fighter.

[–] [email protected] 2 points 10 hours ago* (last edited 10 hours ago) (5 children)

Can anyone recommend a decent space sim? I’ve talked myself in and out of buying No Man’s Sky a dozen times, and all this shade will probably remove it from my wishlist.

[–] [email protected] 2 points 4 hours ago* (last edited 4 hours ago)

I'm enjoying x4. I also liked Elite Dangerous but that one was more limited in what you could do. They have added more in the years since I've played it though

[–] surph_ninja 4 points 6 hours ago

There’s a lot of different types of space sims. What kind of gameplay are you looking for?

[–] [email protected] 6 points 9 hours ago (2 children)

Depends on what you want out of the game. Freelancer is old, but it's still one of the best experiences you can get. If you really want to feel like a nobody pilot going from rags to riches, X4 or Elite: Dangerous can scratch itch, but both have considerable learning curves, with X4 allowing you to own space stations and pilot anything from fighters to frigates.

[–] moleverine 2 points 4 hours ago (1 children)

I put so much time into Freelancer. The multiplayer was really fun if you had a friend to fly with.

Rebel Galaxy feels a lot like it, but it's focused on capital(ish) ship combat (broadsides, etc) instead of fighters.

[–] [email protected] 1 points 46 minutes ago

I need to get back on Rebel Galaxy, I think I got some 2 or 3 missions past reuniting with your aunt. The sound track is fucking amazing, though the gameplay being essentially naval battles in space really let me down at first, as I personally prefer 6 degrees of freedom, but the game does all things well.

[–] [email protected] 1 points 8 hours ago (1 children)

Where can you get Freelancer these days...?

[–] [email protected] 1 points 7 hours ago (1 children)

Only in yo ho ho seas 🏴‍☠️

[–] [email protected] 2 points 6 hours ago (1 children)

It's annoying that it isn't at least on GOG, it's such a prime candidate.

[–] [email protected] 1 points 1 hour ago

True. It's been number one requested game, but its copyright hell is among EA and Microsoft :(

[–] [email protected] 3 points 8 hours ago

Not really a sim, but def a fan of space games. Void Crew has been great.

[–] [email protected] 3 points 8 hours ago

Depending on what you want, Freespace 2 and all its mods/updates are still excellent. Wing Commander Saga is a standalone game based on it of remarkable quality.

[–] [email protected] 23 points 17 hours ago

When they say “trillions of new planets” they mean one new biome with the plants and rocks in a trillion different places.

[–] Fades 12 points 17 hours ago* (last edited 17 hours ago)

Just more procedurally generated and boring as fuck “new planets”

[–] [email protected] 14 points 20 hours ago (2 children)

Isn't the game's universe randomly generated and had nearly infinite worlds since launch? 🤨

[–] [email protected] 2 points 8 hours ago

It adds more complexity and distinction between planets, at least.

[–] Harvey656 3 points 20 hours ago (1 children)

Yeah, there's still quadrillions of planets unexplored. This is just icing on the cake I guess?

[–] [email protected] 3 points 19 hours ago (1 children)

"we added more shit nobody will ever see!"

[–] Harvey656 1 points 18 hours ago

I mean yeah but it's still cool

[–] [email protected] 71 points 1 day ago (6 children)

I don’t want to yuck anyone’s yum, as the review scores keep improving so obviously folks are liking it, but you’re not alone if it still doesn’t click. They keep polishing it and piling on more stuff, but the base game is still rather disjointed and in my opinion, easy to burn out on. Procedural generation doesn’t mean any of the procedurally generated things are going to be interesting.

[–] TotalFat 2 points 6 hours ago

I like to pop in every time they drop an expedition. Those let you speedrun the game and get reacquainted with it with not much effort. You also get introduced to whatever new thing they added. It's a bit like playing ARK on a 20x resources 20x taming server so you can just play the game without so much grind.

[–] [email protected] 9 points 21 hours ago

True, i put something between 100 - 200 hours into it and while they repeatedly add "special stuff" i cant really motivate myself to go back, exploring feels boring after some time and the pve is ok but not good enough to be a motivation in it self, but to be fair im also not the collector type of guy and there may be a dedicated fanbase who enjoys this.

On the other hand not every game has to life for ever and if the average player has 50-100 hour of fun and than never again touches the game than that is also totally fine.

[–] SupraMario 14 points 1 day ago (1 children)

Yep, I had my fun on it, but without true PVE it's just another exploration/building game.

[–] [email protected] 6 points 20 hours ago (1 children)

You mean PVP? It's got Playter vs Environment in spades.

[–] SupraMario 5 points 10 hours ago

No PvE. This being a coop game, it's missing real challenge for pve.

[–] Psythik 10 points 1 day ago

Yeah seriously, no matter how much they tack on, it still doesn't make the base game fun to play. Nothing more boring than a game that feels like a job.

[–] [email protected] 5 points 1 day ago

I confess I haven't popped back in for a few updates now but it still was missing the slick/dynamic animal behaviour that even the very first trailers had, which I was most interested in.

[–] [email protected] 1 points 21 hours ago (1 children)

It seems like the kind of game that sort of requires a lot of time to make it really click, but I wasn't having fun within the first 2 hours, so it got refunded.

[–] SkyezOpen 2 points 17 hours ago* (last edited 17 hours ago)

I had a blast starting out and discovering new materials and what I could do with them, upgrading my ship and guns, building bases, etc. I hit a wall when I unlocked most of what I wanted and was just logging on every few hours to check my settlement and send my fleet out. The quests are repetitive, exploring planets isn't really exciting, and the combat system is honestly not great. There's like 2 viable weapon attachments and the only hostile things are critters and robots, the latter of which are basically the cops so the more you kill the more come to kick your ass so you either have to fight wave after wave or run for your life.

Oh and the planetary vehicles are pretty cool but I think you have to have them on your capital ship to use them elsewhere, but I don't have the upgraded drive to be able to actually take it to the places I would really like to have them. So I just move my ship around the surface instead, and that takes fuel just to launch it which is a hassle.

[–] [email protected] 60 points 1 day ago

Well that's good, I was just getting close to running out of the old planets.

[–] [email protected] 30 points 1 day ago (1 children)

Kind of wild they keep going.

[–] [email protected] 18 points 1 day ago (1 children)

if all it takes to keep a developer improving their game is to hype it to the moon and then turn it into a meme when it releases then maybe we should do that more often /s

forreal forreal though these game devs are the shit and I'm grateful for all the work they keep putting into this

[–] alphabethunter 6 points 1 day ago (1 children)

All it takes is people with a vision.

[–] Ledivin -1 points 1 day ago (1 children)

And a willingness to lie out your ass and fraudulently market for years

[–] [email protected] 1 points 7 hours ago (1 children)

I thought we Internet rabble had decreed "no mans sky is good now". Am i behind the times? Do i need go find my pitchfork?

[–] Ledivin 1 points 6 hours ago (1 children)

I'm in the minority that doesn't support fraud 🤷‍♂️ I don't care how much time and effort they put into the game after stealing millions of dollars

[–] [email protected] 1 points 6 hours ago

I respect that.

[–] Crankenstein 0 points 23 hours ago (1 children)

Honestly I think it is time they put NMS to bed and focus on their upcoming title, LNF.

They have added so much over the years, and I understand as their first project they are probably incredibly attached to it, but lately it has been feeling like diminishing returns on updates.

What good are a bunch of new planets gonna do when they still all basically look and interact the same as every other planet?

[–] Squizzy 7 points 23 hours ago (1 children)

They have added new planet types and civilisations. Indont play the game but its being heavily praised all day that theybhave greatly expanded with gas giants, full water planets and lost/failed civilisations. Sounds fairly impactful.

[–] Crankenstein 4 points 22 hours ago

I do play the game and I can say from experience it isn't.