That’s a regular feature of the games too, so it’s nice to see it carry over
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Well then that's not very realistic at all. I have been in stores right before Halloween, we should be seeing nothing but Christmas stuff.
Yeah, Halloween would be late August and September
the last of us (game, not sure about the show) had halloween crap lying around as outbreak day was Sept 26th
If it was realistic it'd have Christmas stuff too.
Does this show get better in later episodes? The first one was so awful I coudn't even finish it. Bad acting, bad CGI, boring plot. And the sets are way too shiny and fake-looking for some reason. As a huge fan of the series (especially New Vegas), it was extremely disappointing.
I didn't play the games, but the first season of the show is incredible. The rest of the episodes are not shiny at all.
This seems to be a common opinion. People who have never played the games tend to like the show. But I can assure you this: if you like the show, then you'd love the games even more than I do. They're an order of magnitude better.
The dumb part is it takes place 200+ years after "the bombs fell". You can look at how supermarkets fare after 5-10 years being abandoned, there won't be anything after 200.
I mean, if anything we're going to sit on the shelf for 200+ years, it would be the plastic pumpkins.
And candy corn.
That's the thing there won't be anything. Like there won't be supermarket building in 20, not 200 years without maintenance.
200 years is more than long enough for humanity to have cleaned up the huge messes we see and have real society mostly rebuilt
Fallout and Fallout 2 depict this decently, Bethesda just liked having a high number for distance from the bombings and don't care at all if anything makes any goddamn sense
We have 200 year old ghouls, instant acting magic potions, fish-human hybrid monsters and more. You're aware of the concept of fiction, right?
I hate you having fun, obviously.
I don't know how much it being set (in the show and the original games and new Vegas) in an arid dry location might impact your average building's longevity, and also at least in this case I just ultimately consider that the property is based on the setting for a D&D game iirc and in the end rule of cool wins out. Maybe unrealistic, or maybe the result of an alternate timeline that led to divergent construction standards from the constant threat of war that made all buildings be regulated to be capable of withstanding direct attack or something stupid that inadvertently had the effect of making newer structures last for hundreds of years longer. There's all kinds of hand-waving that could just easily be done by Bethesda at this point, they already introduced the brotherhood of steel in 76 much earlier than previously established in their own canon, might as well retcon basically anything.
Edit: New Vegas, for example, had a lore excuse and shows what I think is also reasonable decay under the circumstances. Earlier games were similarly more realistically destitute and broken down, except where it made sense. Bethesda likely just thought that running around a bunch of radioactive ash would be more boring.