- I freaking love this game, it's so much fun. They being said, I'm a huge fan of the franchise, so I am biased.
- Fuck it, sign me up, I'm a pro stalker Ukraine, you want me in your army!! /s
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“I’m a pro stalker” - Harvey656
;)
Imagine being so far down your list of disinformation campaign ideas that this is the best one you had to keep from getting fired and sent to the front lines.
Stalker Art Online
ROFL That’s a pathetic attempt at creating disinformation. Sadly, there are those who might be convinced out there…
I feel like this would do the opposite.
You mean my mad gaming skillz will get me specially picked to 'save' Ukraine?
I mean Last Starfighter much?
I'm sure they wouldn't need to play a game to go fight if they wanted to.
The price being almost €110 here in Europe (at least on GoG) does way more to stop sales of it than Russian disinfo ever will.
PS: I was curious so I checked and there are literally only 6 games in GoG including Stalker 2 with a price of €109 or above. No wonder I was so shocked by the price. :/
That's when you know the russian gamedev is incapable of creating anything close to it, so they resort to this
Escape from Tarkov, Metro series, ... Not to say Putin shouldn't be choked on his balls but let's not take it out on the gamers
Metro games were developed by a Ukrainian studio. And Tarkov, last time I checked, is still in beta.
Trust me, with the state of the game as it is right now, it wouldn't recruit much even if it was real.
I knew STALKER was a cult classic. I also knew it was the definition of eurojank, so I was already holding off on the sequel until it gets several patches and/or a few community fixes.
Still, I have several people on my friends list who have been playing the absolute shit out of this game. The devs clearly remembered how to capture the magic of the Zone.
It's not that bad. Yeah, it's got some issues, but it's more interesting than most of the typical garbage we get. I'm holding off playing more until the AI fixes are in I think, but it's fun still currently. It's just not your generic shooter. If that's what you want, there's a million out there for you.
Some of the worst bugs and quality of life stuff I've seen in a launch game in a long time. There is something interesting about the game I want to play, but it is behind a wall of "not fun" that I can't keep playing.
I'm playing rookie level and the game is just brutal to play. Enemies just absorb bullets, the enemies spot you from 100 yards away but you can't see them, radiation and hunger are off the charts, weapon degradation is horrendous, you can look at something sharp and your bleeding, it's way too dark, and these aren't even the bugs, just some of the quality of life stuff.
I've played soulslike that are less punishing.
What you are describing is pretty much just stalker games.
They are hard, they are punishing, they are moody and spooky, and they are immersive .
The last couple patches have rebalanced some of the economy and bullet-sponge. But it isn't a casual "run & gun" exploration game. Gotta treat the Zone with respect.
Having said that, worth waiting until ALife gets properly implemented (or at least partially implemented) and it should feel more immersive overall.
If I was running normal or hard, I could give those things a pass. Making enemies spongy and able to see better than you, your gun breaking after a couple magazines and constant eating and drinking, just doesn't make a fun experience. I'd hate to see a hard made. I'm still willing to wait a couple patches and come back.
Yeah, I could play it more now and didn't stop because if any issues. I'm just waiting for them to get the more advanced AI stuff working. (There's a mod that activates it, but the performance is apparently not ideal.)
Im playing on Stalker difficulty, but I have a little exoerience with the first game so I knew what I was getting into. I think they made the economy more forgiving, but honestly that wasn't an issue for me anyway. If you play the game carefully and slowly, it isn't too bad. It doesn't play like most others though.
Stealth is totally broken though. I pretty much gave up on that being reliable. I'll stealth into position to fight, or stay out of one, but using stealth as a combat tool doesn't function.