this post was submitted on 04 May 2024
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[–] [email protected] 53 points 6 months ago (3 children)

An honest reaction... From a ceo? That's the first time I've ever seen that. I figured those people were clones and programmed to say the same thing as every other ceo.

[–] [email protected] 14 points 6 months ago

All it takes to be a CEO is to be the person in charge of running a company. There are a lot of companies that are a lot of different sizes doing a lot of different things. If you start your own company you're the CEO, but you're also the head of sales and the person who makes coffee runs.

The stereotypical CEO (who makes boilerplate, sanitized public statements) is stereotypical in the first place because they run big companies, reporters care what they have to say. If you read the news you hear their words a lot.

Smaller firms, self started firms, and a lot of the more unique operations that would have CEOs that go against the stereotype don't make the news often, so the stereotype stays intact.

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[–] Kelly 46 points 6 months ago (2 children)

I guess acknowledging the problem is the first step.

[–] [email protected] 70 points 6 months ago (3 children)

If this is about the new PSN requirements, I don't even think Arrowhead should take the blame. That was obviously something that came down from the publisher.

[–] [email protected] 42 points 6 months ago (3 children)

Arrowhead, as the developers and artists who worked to create the game, deserve little to none of the blame. Arrowhead, as the business entity who voluntarily entered into an agreement with Sony to have this requirement in their game in the first place, definitely deserves the blame. Whatever project lead thought this was an acceptable concession to make in order to secure funding from Sony was definitely not on the same page as the rest of the team who actually made the game.

Seeing a lot of parallels to the Cyberpunk 2077 launch; beautiful game created by a passionate team who loved their craft, massively damaged by short-sighted, greedy decisions by studio execs.

[–] [email protected] 28 points 6 months ago (1 children)

I believe Sony owns the Helldivers IP, so they may not have had much choice in the matter.

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[–] [email protected] 12 points 6 months ago* (last edited 6 months ago) (8 children)

They may not be to blame, but they are responsible.

For instance if they knew this was coming down the pipeline as a requirement, this should have been in place on day one.

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[–] Kelly 20 points 6 months ago

This might be true but this one title's success will have a bigger impact on the developer's (≈100 staff) future prospects than Sony (≈113k staff).

Sony could simply ignore the issue and they wouldn't be losing any sleep.

On the other hand this game is the only title the studio has released since Helldivers in 2015, they have the most incentive to protect the reputation of the new title, the IP, and the studio.

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[–] [email protected] 13 points 6 months ago (1 children)

I think they knew they would get backlash and factored that in.

He didn’t say anything like “I hear your concerns and we will look into them”

[–] [email protected] 55 points 6 months ago (4 children)

That’s because there’s nothing he can do - this was Sony’s decision as the publisher and the developers can’t do squat about it unfortunately

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[–] [email protected] 33 points 6 months ago (2 children)

I don't live in a place without PSN, however I uninstalled because of the malware style anticheat files that a small update tried to sneak into my system. Fuck off Arrowhead and Sony both, no thanks, I don't need to jnstall that kind of stuff to enjoy games with my friends on PC.

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[–] [email protected] 28 points 6 months ago* (last edited 6 months ago) (1 children)

39% of recent now.

Mostly negative now

[–] [email protected] 6 points 6 months ago

19% recent and 52% all time. This is wild.

[–] [email protected] 24 points 6 months ago* (last edited 6 months ago) (2 children)

if they want to make great games, maybe they shouldn't do business with sony

[–] [email protected] 46 points 6 months ago (2 children)

To be fair they did make a great game, and the current drama has little to do with the actual game.

I am not defending them, I understand why people are cheesed off, I just don't think it affects how good or bad a game is.

[–] [email protected] 16 points 6 months ago (1 children)

It doesn't matter if you made the best game ever if people aren't able to play it.

[–] [email protected] 7 points 6 months ago

I totally agree. I feel bad for those who aren't and I think it's wrong.

[–] [email protected] 7 points 6 months ago (3 children)

I'm not denying they made good game, their choice of publishing it with sony is what is soiling it.

[–] [email protected] 7 points 6 months ago (1 children)

As someone else in another thread pointed out, the helldivers IP is owned by sony. They may have no choice.

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[–] JDPoZ 32 points 6 months ago (1 children)

Not defending Sony, but I don’t know if you’ve ever tried to make a game that can have hundreds of thousands of players playing multiplayer matches simultaneously all over the world, but it needs a lot of infrastructure, and network support and other expensive hard to do stuff that you can’t just shit out like it’s Flappy Bird.

The problem is is they probably needed capital and support to get it off the runway, and Sony attached strings to the capital and support they gave them.

Now that it’s a hit, Sony is trying to flex its legal power via said strings - I’m guessing - and probably have all but threatened this relatively small dev with pulling the rug or taking them to court if they don’t follow orders.

TL;DR - Making games is expensive. Sony probably offered the small dev with limited resources a Faustian bargain and now the Devil is calling for his dues. They probably never had a choice.

[–] [email protected] 9 points 6 months ago (1 children)

So what you're saying is "fuck sony"

[–] [email protected] 6 points 6 months ago

Given that even Microsoft first party games let you play with your Steam account on the Steam version, this is clearly and unequivocally a case of

"Fuck Sony."

I honestly dont get why gamers have such a hard on for Sony. They're such a consumer unfriendly company overall.

[–] rdri 21 points 6 months ago (7 children)

I just want to make great games!

(And I can't do that without money from big publishers and without installing anti-cheat on your PCs)

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[–] [email protected] 17 points 6 months ago (2 children)

Haha. Regain trust. You lost people gaming because of that PSN account linkage. Those people are not playing anymore. How will a continued great game experience regain their trust?

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[–] [email protected] 16 points 6 months ago (1 children)
[–] ZapBeebz_ 31 points 6 months ago

Helldivers 2, and the recently announced requirement starting at the end of the month to have a PSN account for a game many people bought a month or so ago on Steam.

[–] [email protected] 15 points 6 months ago (2 children)

The thing I don't get about this is that is says on the steam page for Helldivers 2 that it requires a PSN account. Did it not say that before they made that announcement? Or did people see that they weren't enforcing it, buy the game, and now complain that they're starting to enforce it?

[–] SlothMama 34 points 6 months ago (2 children)

It was changed. It had a EULA, but that didn't include the requirement for a PSN account

[–] [email protected] 16 points 6 months ago

Ah ok. Then yeah, changing it weeks/months after release to require one is pretty shitty. Especially for those who live in countries that can't get PSN accounts. The game should never have been sold there as now it will become unplayable for them

[–] efstajas 11 points 6 months ago* (last edited 6 months ago) (2 children)

I remember vividly that it did say a PSN account was required on the store page when I bought it a month or so ago. It was a pretty obvious yellow box

[–] Wayren 7 points 6 months ago

I picked up the game over a month ago. The bit about the PSN account was definitely there.

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[–] [email protected] 24 points 6 months ago

It wasn't required at the time. It was listed as optional.

[–] [email protected] 13 points 6 months ago

...by providing a continued great game experience (only for PSN users)

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