this post was submitted on 21 Jan 2024
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Given Proton can actually be faster on some windows games, there might be a legitimate use case for this.
It would also be useful for developers to use for testing. Low friction access to a Linux runtime environment would make it a lot more reasonable for Devs to support Linux as well.
That's mostly down to DXVK, not Proton in general. You can't really translate Windows API calls from Windows to ... Windows. It wouldn't change anything. Running games with Vulkan might though, especially with Intel Arc for example.