this post was submitted on 21 Sep 2023
125 points (99.2% liked)
Starfield
2850 readers
1 users here now
Welcome to the Starfield community on Lemmy.zip!
- Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)
Helpful links:
Spoiler policy:
- No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
- Add
[Spoilers]
to your title if there will be untagged spoilers in the post. - Game mechanics and general discoveries (ship parts, weapons, etc) don't need a spoiler tag.
- Details about questlines and other story related content are spoilers. Use your best judgement!
Post & comment spoiler syntax:
<spoiler here>
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Ladders are annoying as fuck in ships, that’s why. It’s essentially a mini cutscene you can rewind. Hell, even Minecraft has a better ladder system.
I just boost pack up the hole, anyone actually trying to use the ladders would be silly
Sure, but even that is a pain when you're trying to get through a ship quickly. And if there's 2 ladders stacked and you miss the ledge grab on the second? Chutes and ladders, motherfucker.
It sure is a bitch with two stacked ladders, I have a ship like that but everything on the third floor is just crew station habs with nothing I need to access, I kept all the important shit on the main level, that's all just stat boosting going on up there
Y'all are actually walking through the ship and not just teleporting everywhere?
I was before I discovered you can access the cargo hold from the pilots chair, but also I like to nap to refresh the xp boost before getting off the ship.
Hold up! What? How do you access the cargo from the pilot chair?
Open your inventory and you can push a button to switch to the ship. It works anywhere on the ship. If you aren't sure which button opens the ship's cargo (I have it set to Q but I think that's a custom keybinding) it will say at the bottom of the inventory screen which button to press to open the cargo hold.
You can also access the ship's cargo when interacting with merchants and sell things directly from the ship.
Not just anywhere on the ship, have full access to the ship inventory to transfer to and from it if you're within ~250 meters of it which can be helpful if you grab too much in one of those places that'll let you land pretty close to a building or whatever
What?! 🤯
I've wasted so much time getting in and out of the ship for this 🤦🏻
Thanks!
Yeah that was my thought when I read this article. I used the ladder once, thought never again, and just started jumping up. Only issue is a double ladder but those are better avoided anyway.
My favorite part is when you get to the top of the ladder and the cutscene ends just in time for you to fall back down into the hole.
I hate that you can't turn around or shoot from them, going up the ladder while three people are shooting you all nice and calm then turning around like a Terminator
It should be stated for comparison purposes that you could shoot from ladders in Half-Life.
25 years ago.
To be fair that ladder climbing didnt have an animation. You just floated up or down.
Not that I need an animation in a singleplayer first person game. I'd rather not have any third person stuff at all.
If only we could place a puddle of water at the bottom of our ladders.
I use a balanced boostpack to get through the ladder holes and thus ascend the floors faster.
One of these days, I want to create a ship that’s shaped suspiciously like the mothership from Homeworld (basically built like a tower rather than a flat building), just for kicks (and to test whether this tactic works with multiple floors in the same ladder chamber)