this post was submitted on 22 Jul 2023
17 points (100.0% liked)
Nintendo
18521 readers
93 users here now
A community for everything Nintendo. Games, news, discussions, stories etc.
Rules:
- No NSFW content.
- No hate speech or personal attacks.
- No ads / spamming / self-promotion / low effort posts / memes etc.
- No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
- No console wars or PC elitism.
- Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
- All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
Upcoming First Party Games (NA):
Game | Date
|
Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025 Metroid Prime 4 | 2025
Other Gaming Communities
- Gaming @ lemmy.ml
- Games @ sh.itjust.works
- World of JRPG's @ lemmy.zip
- Linux Gaming @ lemmy.ml
- Linux Gaming @ lemmy.world
- Patient Gamer @ lemmy.ml
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Wait, what? I really can't understand why they'd port it without touch input.
Even weirder is that Grindstone, another Capy game, has touch control on Switch. I guess someone else might have done the Clash of Heroes port.
I had the game on DS too, really liked it. I tried the android port that already had the enhanced visuals, but because of the weird orientation choice it was almost impossible to play on a phone screen, units were way too small for capacitive input. I'm sure on a larger screen it would have been no problem.
My guess is that this version is based on the other console versions of the game, and they didn't think of it.
it's perfectly fine without, but touch would make it playable one handed.