this post was submitted on 06 Jan 2025
196 points (91.9% liked)

Games

33222 readers
2355 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
 

I knocked out a good chunk of Black Flag today. I'm aiming to 100% it, so i've been cleaning out locations before finishing the main story. I did do sequence 8. The ending mission for this is one of the ones that is most memorable to me along with The Blackbeard one and the Final Mission.

I got this screenshot while i was supposed to be hunting Vane. Instead i took a detour to grab some collectibles to save myself from a second trip.

I also got this Screenshot of a Large Cat while backtracking to an earlier Island to grab all the Collectibles. I tried to leave it be but ended up having to kill it in Self Defense:

I also wanted to talk about the water in this game. It's like a solid 9/10 for me. I'm not a fan of Tropical things, but the Water is gorgeous in this game. This screenshot shows the really deep blue parts of the Water. Which are my favorites.

you are viewing a single comment's thread
view the rest of the comments
[–] XeroxCool 2 points 1 week ago (1 children)

FC5 didn't have towers and FC6, as far as I know, has a single tower that makes a joke about it. I don't beleive AC Odyssey had those towers, either. Can't remember Origins. The tower mechanic was also only used to visualize parts of the map, sometimes with a unique goody at the top. It's back to foot-based map discovery. The busy work here is talking about all the bullshit collectibles and similar scavenger mini quests. AC is full of chests and AC4 had some cave clearing missions and deep sea dive puzzles. You have to go to certain locations or complete a certain number of collectibles to unlock some equipment rather than relying on the campaign alone. 20 hours of story, 100 hours of fetch.

[–] Squizzy 1 points 3 days ago

The AC towers were fun and made sense, I never had a problem with it...its the repititions and lack of innovation that is boring.