Star Citizen

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This is your community for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games.

Rules

  1. Submitted content must be related to Star Citizen. All c/starcitizen content must be related to Star Citizen. Content with an indirect relationship ust be a text/self post and must attempt to provide meaningful discussion of Star Citizen.

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  3. Follow all specific posting restrictions:

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This is an unofficial Star Citizen fansite, not affiliated with the Cloud Imperium group of companies. All content on this site not authored by its host or users are property of their respective owners.

The official Star Citizen website may be found at https://robertsspaceindustries.com

founded 2 years ago
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submitted 1 month ago* (last edited 1 month ago) by QuadratureSurfer to c/starcitizen
 
 

LH86 "Permafrost" Pistol

https://robertsspaceindustries.com/comm-link/transmission/20280-Luminalia-2954#dab06510

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Luminalia Gift - Day 1 (robertsspaceindustries.com)
submitted 1 month ago by QuadratureSurfer to c/starcitizen
 
 

Don't be too excited... It's just a:

Tap for spoilerSpectrum badge

Unless you really like those things.

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As the title suggest it's a rundown of what's coming with patch 4.0.

Things mentioned:

  • Server meshing
  • Jump points
  • Pyro (6 planets, 5 moons)
  • Gangs
  • Contested zones
  • New settlement types (independent, outlaw, derelict)
  • Junkyards
  • New mission types
  • Mew fauna (various types of space cow, domesticated Kopions, space mice)
  • New caves (rock, sand and acidic types)
  • Mission and economy updates
  • FOIP improvements
  • Anvil Carrack update (operable cargo pods, working blast shields)
  • Quantum travel changes (acceleration rates, fuel consumption and max speed based on quantum drive)
  • Mirai Guardian (fat Fury)
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Luminalia 2954 Is A Go (robertsspaceindustries.com)
submitted 1 month ago by Essence_of_Meh to c/starcitizen
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we've come a long way from it :)

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Advanced Flight HUD
Activating the new, more advanced flight HUD on all ships! This new HUD can be enabled per ship on the ship configuration page or fully enabled through the in game options. This advanced HUD allows players see much more dynamic information than the previous HUD and includes new acceleration displays, orientation, VSI, radio altimeter(r-alt) which is the altitude above terrain, above sea level altimeter, atmospheric pressure, and more. This advanced HUD will continue to function while in the current QT mode. This also includes new, interim icons for ship states like landing gear, coupled/decoupled, esp, and more. These current icons are attached below for quick information.

Attached to the Patch notes:

Source: https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-4-0-eptu-patch-notes-8

Looks like we're also getting some cheaper vehicle repairs.

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The Polaris just got even more expensive to use (14mil to restock all S10 Torpedoes).

But I could see this as a potential for a player market to steal/resell torpedoes from any Player/NPC Polaris ships.

Additionally:

Source: https://robertsspaceindustries.com/spectrum/community/SC/lobby/38230/message/57516787

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Anvil Paladin Q&A is Getting Spicy (robertsspaceindustries.com)
submitted 1 month ago by QuadratureSurfer to c/starcitizen
 
 

Tons of deleted comments.

Most of the upvoted comments are questioning CIG's recent choices to nerf the Corsair and Redeemer and whether (or how long before) that would happen to the Paladin itself.

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