Metroidvania

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Metroidvania is a subgenre of video games focused on guided non-linearity and utility-gated exploration. The term, popularized by video game critic Jeremy Parish, is a portmanteau of Metroid and Castlevania.

This is a cloned community from Reddit. I intend to hand over mod support to the original mods should they choose to migrate to Lemmy.

founded 1 year ago
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submitted 1 year ago* (last edited 1 year ago) by betternotbigger to c/metroidvania
 
 

Simple, reply with your top 3 MVs, and feel free to edit it as time goes on! I'll pin this to the channel until it becomes difficult to parse!

Example:

  1. Super Metroid
  2. Metroid Dread
  3. Symphony of the Night

(these aren't my top 3)

Feel free to elaborate on why or keep it simple! My top 3 changes quite frequently.

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Warning, potential spoiler for games you might want to play

Mine is flash-shift from Metroid dread. It's a quick dash to the left or right. I just love how snappy and smooth it is, plus the sound is very satisfying

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Metroid bed (lemmy.world)
submitted 11 months ago by ViscloReader to c/metroidvania
 
 

haha metroid in bed

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submitted 1 year ago* (last edited 1 year ago) by betternotbigger to c/metroidvania
 
 

Several have mentioned in the community that this is an MV. I thought to myself no way... then I found an article from 2012 where a Director from Crystal Dynamics mentions the word Metroidvania when asked what makes it different from the Uncharted series...

Regardless, tying Lara down to one island has a variety of interesting consequences for Tomb Raider, the most tantalizing being the additional freedom it affords. If Uncharted has a weakness, it’s the franchise’s love of the cinematic. Naughty Dog is out to tell a story, and they have no intention of allowing the player to interfere with the way that the story plays out. By contrast, Stewart utters a very interesting word in connection with Tomb Raider: Metroidvania.

A mashup of Super Metroid and Castlevania: Symphony of the Night, the term “Metroidvania” describes games with sprawling worlds, lots of freedom to explore, and areas that can only be opened up with certain items. They are, as it happens, the complete opposite of a game like Uncharted. So when someone like Stewart throws out a term like Metroidvania in connection with Tomb Raider without prompting, it’s worth taking note.

I've never played the game because I was never a huge fan of the on rails gameplay of Uncharted but it looks like I may have judged a book by it's cover. I'll be downloading this as soon as it goes on sale to see for myself!

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submitted 1 year ago* (last edited 1 year ago) by Artranjunk to c/metroidvania
 
 

That was a really tough fight! Harder than Sierpes for sure. My hands are shaking... In the end it helped me a lot a combo of Romance to the crimson mist and Big toe made of limestone. Plus fire defences.

Now I'll continue with Miriam challenges. Then I will finally fight Crisanta.

Edit: I beat the game with true ending and 100%. It was fantastic. I adore the visual style, music, bosses and the catholic mythos. Some people criticize the platforming (lamp jumping), but I didn't find it weird or anything. I highly anticipate the sequel now.

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Rabi-Ribi is a masterpiece (self.metroidvania)
submitted 1 year ago by AzureVoid to c/metroidvania
 
 

I heard it was great for a long time but didn't pay much attention because I'm not really into the cute anime at style and setting. I finally picked it up when it was cheap recently and found some of the best gameplay that I've seen in a while. Plenty of exploration, tight controls, well balanced difficulty, everything a great game needs.

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Salt and Sanctuary (self.metroidvania)
submitted 1 year ago by Artranjunk to c/metroidvania
 
 

I've just finished it. What a tense game. Not really that hard as I expected, but the mood is superb. Dark, despondent, brutal.Enemies are very original. Highly recommended.

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I've played a lot of the usual suspects: Super Metroid, SotN, GBA Castlevanias and Metroids, etc. Just played Hollow Knight and loved it. I'm less familiar with MV's that would've come out on the Vita or PSP. Any suggestions??

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Some will say it's too short or too easy. I think they're both correct depending on your gaming experience but I think it's one of the more cohesive MVs that doesn't feel like there's filler. The controls also feel really good and I really enjoyed the music and atmosphere. It's battling for my top 3 MVs right now.

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submitted 1 year ago* (last edited 1 year ago) by betternotbigger to c/metroidvania
 
 

It's my favorite gaming genre by far. I'm currently finishing a run in Lone Fungus which has become a surprise hit for me.

What are you playing?

Note to Reddit /r/metroidvania mods:

I noticed there was no metroidvania community here yet so I decided to create one. If the original mods of that community want to join send me a message. I do not want to be a mod, I just wanted to see my favorite community on Lemmy.