this post was submitted on 17 Jun 2023
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Metroidvania

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Metroidvania is a subgenre of video games focused on guided non-linearity and utility-gated exploration. The term, popularized by video game critic Jeremy Parish, is a portmanteau of Metroid and Castlevania.

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Some will say it's too short or too easy. I think they're both correct depending on your gaming experience but I think it's one of the more cohesive MVs that doesn't feel like there's filler. The controls also feel really good and I really enjoyed the music and atmosphere. It's battling for my top 3 MVs right now.

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[–] ichik 1 points 1 year ago (1 children)

It is quite competent and I'm very happy I backed it on Kickstarter. Really smooth controls and overall gameplay. Easy recommend for both less experienced and quite experienced players. Not anywhere near personal top 3 though.

[–] betternotbigger 1 points 1 year ago* (last edited 1 year ago)

My current top 3:

  • Ori (1st one)
  • Hollow Knight
  • Aeterna Noctis

Aeterna Noctis really taught me to be a patient gamer but I can't help but feel there were a lot of moments that felt unpolished or it was dragging on for the sake of being big and epic. I really love the platforming though. I bounce back and forth between Haiku and AN for #3 but so far I think AN still holds the spot.

[–] [email protected] 1 points 1 year ago (1 children)

Dude Haiku was perfection. I haven't 100%-ed a game in a long ass time but couldn't help myself with that one.

[–] betternotbigger 1 points 1 year ago

I hope they make another, I loved every moment. I really like that it doesn't overstay it's welcome and think more MVs should have a similar game time length to balance out all the large MVs like Hollow Knight.