i've been getting into slipknot music lately and that's exactly how i feel
you can close vim?
UPBGE has always been an interesting project to me, a lot of people I know that work with blender didn't even know it used to have an integrated game engine until not-so-long ago, so it's nice seeing that BGE is still alive in the form of UPBGE
It's stated in the issue that it's just a proposal for now. Personally I never considered zig because I didn't know that it could act as a c/c++ compiler, knowing about this I'm a little bit more interested in checking zig out (as a game dev a lot of my libraries are c/c++ only). I'm pretty sure having this feature stripped off could be a major blocker for a wider adoption of tbe language
Feel free to come by [email protected] if you need any programmers, i created that community for these kinds of announcements too
I'll start by introducing myself: I'm Crax, and i work as a graphics programmer at a game development company located in Italy. I have been using C++ for the past 10 years, and i have been a huge Rust aficionado since 2018. Right now i'm studying the Vulkan API by implementing a smallish 3D renderer (which i hopefully plan to turn into my goto framework for studying graphics programming).
You can see my personal projects on my Github
For those into the Rust ecosystem, there's the Bevy Engine, which is an in-development 3D engine written entirely in Rust
I have a trade offer: for each pat you give me i give you two pats in return
After booting up fedora for the first time, i simply can't stop recommending it enough, it just works. Everything is so well integrated and thought that it became my go-to distro
Just got a drip coffe machine, guess this is my life now
One recent case of ai pushback is a video by Procreate's CEO on X (formerly known as Twitter), where he affirmed his hate for gen ai + reassured the procreate customers that no Gen ai features will ever be added on Procreate