I'd probably argue also that cost should really factor in time / convenience (including prep and washing), perhaps in some places or situations even cost to prepare in terms of energy expense
jukibom
... Ubisoft has a store? Oh well
Prodeus is such a trip, I think the first playthrough of that map where you navigate down with a boss behind glass and into the arena full of blue imps was absolute boomer shooter nirvana
Actually yes, they announced even paid API access will not include NSFW content anymore
https://www.reddit.com/r/reddit/comments/12qwagm/an_update_regarding_reddits_api/
Biggest problem I think right now is how it auto-appends new posts to the top - browsing /new/ is a simply impossible task. Maybe just tell me there are new posts to fetch and let me refresh when I'm ready? Right now I can't read stuff before it yeets off the bottom of the page
Eyy spotted this pop up in /new/, quick subscribe
the boss levels on sonic 2 game gear were SAVAGE, my god
That sounds interesting, I particularly like the road conditions leading to higher rates of traffic accidents and agents re-routing around them, I can imagine that leading to some really interesting gameplay.
With that in mind, I'd love a deeper simulation mode where road changes / constructions take time and result in the road closing while there's active work - having to plan for the excess traffic re-routing could be really compelling.
Side-note, is the TAA implementation here using camera-only motion vectors? The blurriness on moving objects is pretty extreme (the people crossing the road at 1:17 is a really clear example).