helopigs

joined 10 months ago
[–] helopigs 3 points 1 month ago (1 children)

1800 hours in Noita. Just last week started what's become a perfect god run (circle of vigor and transmuted all polymorphing liquids) to get the golden necklace and consider it beaten.

Really funny that this game isn't even on anyone else's list. I guess I really am special, haha

[–] helopigs 2 points 1 month ago

A great auto-battler released just this year named The Gnorp Apologue!

Your role is relatively passive, but a little time investment is required for progress.

[–] helopigs 1 points 1 month ago

It's really just the DMCA.

This kind of faultless takedown shouldn't be legal, but the DMCA carved it out decades ago.

[–] helopigs 8 points 1 month ago (1 children)

Russians will be granted amnesty because of their willingness to accept our deportations into their labor camps.

[–] helopigs 8 points 1 month ago

I use various models on a daily basis (as a software/infrastructure developer), and can say that the reason they are able to sell AI is that it's really useful.

Like any tool, you have to work with its strengths and weaknesses, and it's very much a matter of "shit in, shit out."

For example, it can easily get confused with complicated requests, so they must be narrowly focused. Breaking large problems down into smaller ones is a normal part of problem solving, so this doesn't detract from its utility.

Also, it sometimes just makes shit up, so it's absolutely necessary to thoroughly test everything it outputs. Test-driven development has been around for a long time, so that's not really a problem either.

It's more of a booksmart intern assistant than a professional software engineer, but used in this way it's a great productivity booster.

[–] helopigs 3 points 1 month ago

A companion generator for God.

[–] helopigs 5 points 2 months ago

noita

I'm closing in on 2000 hours, and it's such a great game if you like challenges and discovery.

I started playing it after one of the devs said, "I don't think anyone will ever make another game like it."

It's a terrific implementation of a very pure concept.

I really hope that, despite the development challenge it may present, "noitalike" becomes a thing.

I think it's an engine that would integrate really well with ML world/asset generation, too.

[–] helopigs 1 points 2 months ago (1 children)

Programmers don't have the luxury of using inferior toolsets.

[–] helopigs 12 points 3 months ago (1 children)

but for how long?

[–] helopigs 1 points 4 months ago* (last edited 4 months ago)

servers are for availability and storage durability

I think it sounds cool ¯\_ (ツ)_/¯

[–] helopigs 1 points 4 months ago

Maybe this is the point, but that might cause SUVs to be prohibitively unsafe, because their center of momentum would be so high relative to impact height. For example, if an SUV with one of these low bumpers hit a barrier, it would probably perform a front flip over it 😂

[–] helopigs 9 points 4 months ago (4 children)

It's intended to be much more local and decentralized than the fediverse, under the assumption that over time large fedi instances will exhibit the same issues as large centralized social networks (profit seeking, manipulation, etc)

  • Instead of many people connecting to the same server, people only connect to people's devices that they know
  • It uses the resources of users "daily driver" devices for hosting
  • It leverages "real life" personal connections and trust to deny access to large centralized entities
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