That’s not the discussion going on? We are talking about who the people are that champion for tipping.
bl4ckblooc
Okay? The point is that there are people who like the system, and those are the people I outlined. That’s the point of my comment as a reply to the comment above. No one here has said it’s not predatory.
I know they are supposed to, but most servers don’t. Some business will even give out your debit/credit tips in cash so you don’t have to claim them.
You obviously haven’t been talking to servers that make $200 a night in cash tips they don’t pay taxes on. My fiancé works in marketing for a large winery, and some of the kids they would bring in to work the restaurant would be making tons of money from it. Those are the people who love it
Industrialization happened because of individual efforts to make the lives of workers close to them easier.
Well Todd Howard is a good example. And I have very little faith in whatever Peter Molyneux puts out next. Thankfully there are many example because not many people are given the type of control over a game that this articles is talking about.
Damn we got more out of Claypool
Of course, they are two of the top game directors in the industry. But I think you will find a lot more examples of games where it doesn’t work.
I would say that someone like Kojima is the outlier. There are not many developers like him that can make all the decisions about a game and make the right ones/make decisions that gamers actually agree with. Even Death Stranded wasn’t as big of a hit as people expected it to be. It has developed a large cult following, but it didn’t quite have the same fan appreciation when it launched.
Honestly I don’t think anyone should have that kind of power over a AAA game these days.
Goofy is actually a cow