this post was submitted on 08 Mar 2025
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Skyrim's varied gameplay systems?
It has stealth, it has magic, it has melee combat, it has ranged combat, it has dialogue options for talking your way through stuff, it has multiple ways of solving quest lines....
It's basically Skyrim, if it was smaller and more focused, with better combat, voice acting, level design, and heads and tails better writing.
Obsidian getting dinged in reviews for making more focused games that don't waste your time and don't bet their company's entire future on its budget and scope has been very frustrating to see.
Because as it turns out, most people don't want games like that, only a very small, very loud minority wants 20min 'focused' games.
You're upset that a viewpoint you hold is not actually the universal common viewpoint you thought it was.
They still average out to be very positive scores, so I don't think we can say most people don't want what they're making, and no viewpoint is universal, so don't put words in my mouth.
But you'll see the same people asking for a more sustainable game industry complain about what they find when they see it.