Russianranger

joined 1 year ago
[–] Russianranger 2 points 1 year ago

I recommend getting the back paddle rubber bumpers that you can stick on. I believe it’s play vital on Amazon that sells them for 10-12 bucks. Totally worth it, I have the bigger bumper ones on and it’s a noticeable ergonomic difference.

[–] Russianranger 1 points 1 year ago (1 children)

I had a similar issue with my Apple TV and projector. I switched the HDMI cord, and haven’t had the noise since (that I can recall). Try that route first if you have another HDMI cord. If that doesn’t solve it, then not sure honestly.

[–] Russianranger 2 points 1 year ago

Agreed. I’d prefer the lower red and higher battery life. I looked into the “DeckHD” screen, but the biggest buzzkill with that was the custom BIOS flash that you had to do. To your point though, the higher resolution would come at cost to battery life too.

What I want is a screen, same resolution, but increased sRGB coverage, everything the same beyond that.

[–] Russianranger 27 points 1 year ago (5 children)

I’ve said it before, but what makes the Deck unique is the holistic experience it brings. Like a really good chili, it’s a culmination of all the ingredients, particularly the below;

  • SteamOS out of the box
  • Steam Input in combination with the extensive inputs on the Deck itself
  • The ability to easily change core hardware settings via the options menu to influence performance or battery life
  • The extensive third party support via software and peripherals (cases, skins, accessories)
  • Price point
  • Well documented upgradability (SSD replacement, thumbsticks, etc)

I’m all for better screens and hardware, but they always come at a cost to battery life. Not that the Deck has a huge battery life to begin with, but the reason it is passable is due in large part to the hardware it comes with.

The Ally may be beefier spec wise, but at detriment to battery life. Not to mention the Windows OS and lack of inputs (both trackpads and two extra back buttons).

The Legion Go at least accounts for the input selection and has a unique controller setup, but I’m curious to see the battery life to performance ratio. Again, Windows will still be a detriment overall.

Really what it comes down to in the handheld space is finding something that has no compromises from the Steam Deck and an overall increase to performance without affecting battery life so negatively that it becomes a glorified docked laptop.

If I never got a Deck to start, I may have jumped to the Legion Go on account of not having realized what SteamOS brings to the table, and being enticed the beefier specs and control scheme.

However - after having a dual boot setup on the Deck with both SteamOS and Windows, I find myself more and more trying to get games working on the SteamOS side versus the Windows side. This is due to the overall “streamlined” experience of just booting up Game Mode, selecting a game and going off to the races.

Conversely, when I’m on Windows, I can get games operational and semi streamlined via playnite and Glosi, but it still feels clunkier and more obtuse. I pretty much only use Windows for games that I have a single player server running on for some emulated MMOs and that’s about it. If I could get the servers running properly on SteamOS, I’d make the switch in a heartbeat. It’s just trying to find a way to get them running on it with the associated databases/libraries that won’t get it wiped upon update to newer versions.

[–] Russianranger 5 points 1 year ago

Right, it has more inputs that I find attractive. Especially with Steam Input being a thing, I typically use trackpads as a virtual menu for some games (MMOs typically), with the sticks being the normal move/camera. Then the extra two buttons on the back, helps to bind extra commands to them or tie them to a mode shift.

A Steam Controller 2 with all the inputs of the deck would be a day 1 buy.

[–] Russianranger 2 points 1 year ago

You’re absolutely right regarding Unity. And yeah, going back to pilfer your clients piggy banks is horrible optics.

The only times I can think of when a company is justified in retroactively requisitioning cash from a client/business partner is when that client/business partner is either A) They (client/business partner) failed to honor their end of the agreement B) They lit your building on fire (i.e. damages)

Barring those two, not really anything else I can think of that warrants a company saying “oh you also owe us more money now based on your past sales.”

When I was thinking of short notice, however, I was thinking Reddit.

[–] Russianranger 14 points 1 year ago (2 children)

You’re spot on. The changes we’re seeing are seen as “radical”, as users had previously utilized them on the cheap. Given the recent changes in the overall market, shareholders are making radical demands. So companies have to think of something to pivot.

When we look at video games, we’ve seen micro transactions creep up, a slow boil if you will, so consumers have adjusted to the increases in these “optional” purchases. Video games overall have been largely stagnant in terms of price per copy. Even accounting for inflation, we’ve really only seen a 20 dollar increase over the years for the raw “license” of a game. Then you add in premium packs and other “optional” nonsense and most have just accepted it.

I think where people get heartburn on these things is when you introduce such a whiplash of a change with such short notice. I think even if Unity changed the pricing to 2 cents an install starting 2024, then upped it to 5 cents in 2025 and kept it at an incremental increase, it would have been a better “slow boil.” By going outright with the 20 cents per install for the entry level, the market reacted just as radically as the proposed changes.

While I don’t personally agree with the changes, I can understand through your point why they’re trying it. Late stage capitalism and all that

[–] Russianranger 17 points 1 year ago (1 children)

Interesting to see Valve at 6.5 bn, I would have guessed they were higher given the extent of Steam as a distribution platform. But I guess that makes sense some other companies have a myriad of other digital and physical products, where Valve has only their small slice in both (Half Life, Counter Strike, L4D, Ricochet for digital, and Steam Deck, Index, some merchandise for physical)

[–] Russianranger 1 points 1 year ago

Appreciate the recommendation man!! Thanks for sharing!

[–] Russianranger 2 points 1 year ago (5 children)

I too am curious about this. I still have some old school hip hop that I listen to. Living Legends and their songs “Never Falling Down” and “Moving at the Speed of Life”.

[–] Russianranger 5 points 1 year ago

They announced a new business model effective next year. It’s plastered all over the net, just look up “Unity news” and you’ll get a ton of hits on it. Lots of coverage on YouTube as well.

[–] Russianranger 1 points 1 year ago

I’m also interested to see how the Legion Go will perform/compete. What makes that more interesting than the Ally is the expanded input selection and the “joy con” like controllers. If we could combine that with SteamOS or a similar OS to create a similar software experience, I think it would be a lucrative alternative.

The problem I have with the Ally is that for the performance improvement on the hardware side, you lose input selection, the optimized OS, and the battery life to run the bigger titles. Just not enough “oomph” to push me to commit to another handheld device.

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