Chrome defaultism, and so websites are usually made for Chrome, often disregarding testing on Firefox completely, and so they work a bit worse here and there
Also no Google connectivity
Chrome defaultism, and so websites are usually made for Chrome, often disregarding testing on Firefox completely, and so they work a bit worse here and there
Also no Google connectivity
Singleplayer on the left, multiplayer on the right
Wikipedia is really bad at explaining things, it's written in a way that you have to deeply know all of the surrounding topics to understand what is going on
I used to think that it's too hard to set up a suspension on a car because the Wikipedia pages are all weird and undescriptive, but it turns out it's very simple for something like a double wishbone, there are even visual calculators out there
That's pretty cool, I like watching GT endurance races, but I gueas no invite no play
196
Funnily enough, they still make them, both on steaming platforms and on CDs, swear to god there's one on my nearest Tesco's shelf
What's on Racing4Everyone? Steams/videos of motorsports events? Racing games?
Broken clock moment
They probably meant that GNU holds half of the Linux desktop usage, and Chrome OS the other
You can set up your printer in the same area you work in (if you work from home), and audio fire alarms can be used
My father used a web camera and a remote controlled solid state power relay on his tabletop CNC that he locked away in a separate room so he can look after it
Of course, but many, many companies never leave that state in the age where the biggest investment strategy is dumping hella cash into a startup in hopes that it overtakes (monopolizes) the industry but may never be profitable. And many people thought that Tesla would never be profitable, it sure looked like it for a very long time.
It very highly depends on the application
For something used daily that's more or less true
For something that needs very complex configuration like specific ffmpeg transcoding rules and cmake build files - you'd have menus that are 5-10 pages long and full of super detailed selections and forms, while in reality you'd only want to switch on or off one thing, so it would be easier just to write the command
When I made my small game engine I had a second window full of settings that I could change dymamicaly. After like 2 months of work it was so full of settings it was very hard to navigate even with all subdivisions and layouts properly made
Also, GUI apps often lack specific or new settings for the terminal app they're built on