Ginjutsu

joined 1 year ago
MODERATOR OF
[–] Ginjutsu 6 points 1 year ago

One of my dream games is a Chaos Theory remake in the same vein as the RE remakes. That, and don't mess with the Amon Tobin soundtrack - it's perfect as is.

[–] Ginjutsu 1 points 1 year ago

I couldn't figure it out, so I just grabbed the latest version of Bromite off of GitHub and used it exclusively to generate a Voyager PWA app, lol.

[–] Ginjutsu 1 points 1 year ago

They haven't dropped the exact schedule for individual artists yet, but will likely do so in the weeks leading up to the festival if the previous years are anything to go by. Probably the same case with this years merch as well.

[–] Ginjutsu 43 points 1 year ago (2 children)

You do realize that many people on this instance participate in blahaj.zone communities, right? Why call people 'weirdos' for actually caring about how the communities and instances which they interact with are ran?

I feel like you're being unnecessarily inflammatory here. People are entitled to discuss whatever they want to when it comes to the Fediverse in this community, and this topic falls well within that category. No need to attack people for sharing their opinions on the matter.

[–] Ginjutsu 49 points 1 year ago* (last edited 1 year ago) (4 children)

Ah, the good ol' 'administrator discretion'. Seems like a classic case of power-tripping site admins doubling down on their opinion while disregarding any notion that they may be in the wrong. Can't say I'm surprised - it was only a matter of time before we saw this kind of behavior in the threadiverse.

Regardless of how you may feel about NSFW content on Lemmy, this is a huge red flag for lemmy.blahaj.zone, and I would advise against people joining that instance purely based on the admins' apparent inability to properly investigate or understand the content that they federate with. Hopefully they can clarify their rules in the near future and justify why exactly this defederation happened, or reverse their decision, swallow a little bit of pride, and admit they were in the wrong.

EDIT: More admin correspondence can be found here.

Very 'my way or the highway' behavior from the blahaj.zone admins. Really not a good look.

[–] Ginjutsu 3 points 1 year ago

What did he say?

[–] Ginjutsu 5 points 1 year ago

Omni Man vs Homelander gonna be a sight to see.

[–] Ginjutsu 14 points 1 year ago

Hey, I'm here for the inside jokes!

[–] Ginjutsu 4 points 1 year ago* (last edited 1 year ago)

Just finished this last night. Some of the best Venture Bros content we've gotten to date, and I think it was a fantastic way to bookend the show. Just wish we got an entire season of content instead of 4 episodes worth in a movie, but Doc Hammer and Jackson Publick gave us the best they could with the budget they were given and then some. It all feels so bittersweet now that it's finally over. Go Team Venture forever.

(On that note, don't miss out on the last shirt club 🙂)

[–] Ginjutsu 2 points 1 year ago* (last edited 1 year ago)

Lol, that game always comes to my mind when the Bolts play Philly. Even more classic is that they did it later in the game even when they were down. Glad we won that one in the end.

[–] Ginjutsu 30 points 1 year ago

Greg Abbot can fucking burn for all I care. Fuck that piece of shit cunt right up his ass.

[–] Ginjutsu 3 points 1 year ago

Nope. Even the considerably nicer CapMetro Rail stations aren't great in this regard.

 

cross-posted from: https://fanaticus.social/post/168395

NEWS: Scottsdale Police Department has confirmed to The Athletic that Alex Galchenyuk was arrested on July 9 on a number of charges including private property hit and run, disorderly conduct, failure to obey, resisting arrest, Threatening or Intimidating

 

NEWS: Scottsdale Police Department has confirmed to The Athletic that Alex Galchenyuk was arrested on July 9 on a number of charges including private property hit and run, disorderly conduct, failure to obey, resisting arrest, Threatening or Intimidating

3
submitted 1 year ago by Ginjutsu to c/trainwave
 

cross-posted from: https://lemmy.world/post/1357336

Dozens of members of the neo-fascist, white nationalist group Patriot Front marched through the streets of Austin Saturday. The group did not announce the demonstration in advance, leaving no time for opposition groups to mount a counter-protest. It was the largest public gathering of the group’s members since they held a similar march in Washington, D.C., on May 13.

 

cross-posted from: https://www.reddit.com/user/ChucksFeedAndSeed/comments/14t5lk1/release_totk_dynamic_fps_v154_support_for_v120/

E: updated link below with v1.5.4a, should fix the issue with Tarrey Town railcar & other things which use the same kind of wheels, apologies for the bad 1.5.4 release.


v1.5.4 adds support for the v1.2.0 game update, porting was pretty straight-forward so should hopefully work fine with it, but if you notice anything act strange please let me know.

dFPS now also comes with extra mod folders which can be toggled from your emu mod-selection window, to enable certain extra features.

Right now these extra mods are just used to let you select your desired framerate cap for the game (20/30/45/60FPS selections are available).

These optional mods should act pretty much the same as the static FPS mods, but can also be customized to your desired FPS by editing the INI file included inside them. (note that the main dFPS mod is required to be enabled for these to work)

1.5.4 also includes fixes for the ladder/wall climbing animations, should now align better at higher FPS, along with a fix for weighted-buttons becoming harder to press at higher FPS.


DynamicFPSv1.5.4a.zip download: https://pixeldrain.com/u/qtTAYpeq (alt: https://gofile.io/d/qfp7ey)

Compatible with all game versions.

To set it up make sure to extract all the folders included in the ZIP into your games mod directory (in Yuzu: right click game in game list -> Open Mod Data Location), also make sure to disable any older dynamic FPS mods.

Ryujinx: I'm not sure if Ryu has a way to toggle mods selectively, you may need to remove the folders of the optional mods you don't want (if all are left active it should make 60FPS take precedence over the others).

Yuzu: keep Yuzu speed limit at 100% if you want to use the new FPS options, also recommend keeping the Sync to framerate of video playback advanced graphics option disabled if you intend to use 60FPS cutscene mods.

If anyone would like to support my work I have a ko-fi page at https://ko-fi.com/ChucksFeedAndSeed :)


Changes in v1.5.4:

  • added optional mods to adjust the max framerate cap, togglable via the emulator mod-selection dialog, can also be customized to almost any framerate you like (mods are controlled via INI files, dFPS will read any INI stored in romfs:/dfps/ folder, the optional mods just insert their own separate INI there when enabled)
  • added adjustment to UI gamepad update speed to let it match the game-speed we set, fixes menus being too fast at high FPS (map still runs faster though, but it's probably better that way :P)
  • added hook to adjust the upward-force game applies to weighted/slider buttons, fixing the issue where buttons became harder to press at higher FPS
  • (1.5.4a: adjusted the fix above to only apply to buttons, fixing issues with Tarrey Town railcar & certain wheels)
  • added hook to adjust ladder-climbing & wall-climbing speed to let it stay consistent between framerates
  • added fix for the jump-on-ladder animation when jumping from the top side of ladder (our adjustments stopped the anim from completing properly for some reason, so just added check to skip adjusting this anim)
  • added nvnWindowSetPresentInterval hook, so that dFPS can control the vsync interval, allows us to increase max FPS, which then lets us allow max FPS to be customized by user
  • added support for v1.2.0 game update

Known issues:

  • (fixed in 1.5.4a) ~~(Physics) - railcar in Tarrey Town won't move properly at higher FPS, seems this was caused by our 1.5.4 button fix, oops... you can limit FPS to 30 to let it move, should be fixed in next release.~~

  • (Interactables) When playing above 60FPS the ladder/wall-climb animations might go out-of-sync again, haven't had much luck solving this yet unfortunately.

  • (CameraFix) The EnableCameraQualityImprovement optional feature may have issues with descriptions becoming swapped, will look into it more soon, for now the INI has been removed from 1.5.4 release (can still be enabled by tweaking the default.ini if desired...)

  • (Physics) - the Havok physics fix inside 1.5.3+ may cause objects resting on top of other objects to slightly shift/nudge over every few seconds, unsure what the cause of this is yet.
    Seems vanilla/unmodded 30FPS game also has this issue as well, but it happens slower there because of the lower framerate I guess, with higher framerates making it become more noticeable.
    Since unmodded game is also affected I guess this isn't a huge problem, still felt it was worth mentioning though, would be nice to find a fix for this eventually.

  • (Physics) - ropes/chains still act up at higher FPS, found a semi-fix for this by changing some havok settings, but that also seemed to break other things, so haven't added that in here.

  • (Cloth) - cloth sails may act strange when being interacted with ultrahand, not completely sure what cause is, could be the cloth speed change, physics change, or just FPS itself being increased which is causing it, hopefully can look into it more soon.

  • (UI) Black screen when switching weapon/abilities, don't have a way to fix this in code right now, but there's a great fix for this already available in the mod collection github: https://github.com/HolographicWings/TOTK-Mods-collection/

  • (1.0.0) The non-updated 1.0.0 game version has an issue with game over screen preventing saves from being loaded when playing at higher than 30FPS, can be fixed by updating to 1.1.0 or newer.

  • External framelimiters such as Rivatuner (RTSS) can cause game speed to fluctuate a lot, recommend either editing one of the included FPS mods with your desired FPS, or change it via the built-in emu speed limiter ("Limit Speed Percent" in Yuzu settings)

  • Ryujinx will disable PPTC when using this mod, there's a tracking issue about this at https://github.com/Ryujinx/Ryujinx/issues/5130 - AFAIK this should only really affect initial load/bootup time of the game.

  • The fix to limit framerate during the 30FPS cutscene videos isn't compatible with the interpolated 60FPS cutscenes mod, and will make them run slow as they're marked as 30FPS in the video metadata/headers, a tool to fix them can be found here: https://www.reddit.com/user/ChucksFeedAndSeed/comments/14fkvka

Known non-issues/fixed issues:


old 1.5.4 initial release: https://pixeldrain.com/u/VQcWYsrj (alt: https://gofile.io/d/udcrvl)

7
submitted 1 year ago* (last edited 1 year ago) by Ginjutsu to c/[email protected]
 

Table of Team-Specific Communities

Division
Atlantic BOS BUF DET FLA MTL OTT TBL TOR
Metropolitan CAR CBJ NJD NYI NYR PHI PIT WSH
Central ARZ CHI COL DAL MIN NSH STL WPG
Pacific ANA CGY EDM LAK SJS SEA VAN VGK

List of Team-Specific Communities:

TroubleshootingIf a community appears as a 404 page when you click it, it likely means that the community is being hosted outside of the instance you are currently using and that nobody in your instance has viewed or interacted with that specific community yet. In order to address this, you will need to copy-paste the specific handle for the community (for example, [email protected]) into your searchbar so that your instance can "learn" that it exists, after which the community should display via linked URLs without issue. Hopefully this is addressed by the lemmy devs and streamlined in the near future.

6
submitted 1 year ago by Ginjutsu to c/wordington
 

cross-posted from: https://www.instagram.com/p/CuXn3jbOPFr/

Wow, what an amazing four years it has been.

Tampa, thank you. I came here not knowing what the future would hold and every second of my time here will forever stick in my memory. My wife Francesca, son Anthony and daughter Goldie will always hold this city in a special place in our hearts. You will always be home to us.

To the Lightning organization, Coaches,the trainers and staff, and to all my teammates, thank you. It was an honor to be part of your team and skate alongside each and every one of you.

And most importantly to Bolts Nation….lifting the Cup up with you guys not just once, but twice, will be something I’ll cherish forever. You are some of the best fans in hockey and I’ll be forever grateful to you for welcoming me here. I had a blast. Thank you.

Watch out Minny, the Big Rig is pulling into town!

8
genius (i.imgur.com)
95
submitted 1 year ago by Ginjutsu to c/austin
 

we will be celebrating this occasion with drinks tonight @ chili's off 45th and lamar

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