BitSound

joined 2 years ago
[–] BitSound 33 points 4 months ago (1 children)

They really tried with Web Environment Integrity:

https://github.com/explainers-by-googlers/Web-Environment-Integrity/issues/28

There was enough pushback that they dropped that proposal, but expect to see it back in mutated form soon.

[–] BitSound 9 points 4 months ago (1 children)
[–] BitSound 16 points 4 months ago (9 children)

There is no drama. This is a useful account of escaping extremism.

[–] BitSound 34 points 4 months ago (3 children)

How are you defining "far extreme liberal"?

[–] BitSound 1 points 4 months ago

Not sure how ollama integration works in general, but these are two good libraries for RAG:

https://github.com/facebookresearch/faiss

https://pypi.org/project/chromadb/

[–] BitSound 2 points 4 months ago (1 children)

I like the strategic aspect of knowing your chances with what spells are remaining, but I already have a hard time coming back to a run and forgetting details like that. Maybe if the book could show what spells are remaining.

[–] BitSound 4 points 4 months ago (1 children)

I've been corrupted by too many of these posted over in [email protected], because I was really expecting to see something like this:

[–] BitSound 1 points 4 months ago* (last edited 4 months ago) (1 children)

Hell yeah 🤘 It all kicks ass, but that's an impressive vocal range. Wonder if he's going to get any haters for the little bit of pig squeal at the end. Also not really the shirt I expected to see on the vocalist

[–] BitSound 1 points 4 months ago

That's a great line of thought. Take an algorithm of "simulate a human brain". Obviously that would break the paper's argument, so you'd have to find why it doesn't apply here to take the paper's claims at face value.

[–] BitSound 0 points 4 months ago

There's a number of major flaws with it:

  1. Assume the paper is completely true. It's just proved the algorithmic complexity of it, but so what? What if the general case is NP-hard, but not in the case that we care about? That's been true for other problems, why not this one?
  2. It proves something in a model. So what? Prove that the result applies to the real world
  3. Replace "human-like" with something trivial like "tree-like". The paper then proves that we'll never achieve tree-like intelligence?

IMO there's also flaws in the argument itself, but those are more relevant

[–] BitSound 1 points 4 months ago (1 children)

Not in general, sorry. Best bet is to make sure you're using the most recent kernel, which Ubuntu tends to lag on. You can also try checking out the arch wiki entry for it. It's a different distro, but the wiki is good and commonly has tips relevant for any distro.

[–] BitSound 0 points 4 months ago

What kernel are you running? From what I understand, that should be the major differentiator if you're not using S3.

 

I'm looking to tag a simple 4 way stop with typical US red/yellow/green traffic signals. I was wondering what the difference between signal and traffic_lights is in iD, and the wiki page just says this about traffic_lights:

A typical traffic signal. This value was the second most common value as of 2021-09-15 despite being undocumented until that point.

Looking at the talk page there, it links to this post, where an iD dev seems rather annoyed at the wiki:

I took a look at https://wiki.openstreetmap.org/wiki/Key:traffic_signals and now I'm furious.

Forget it.

There is no way I'm going to support traffic_signals=yes for pedestrian signals, after the wiki folks aren't even ok with iD using traffic_signals=signal for a normal traffic signal - a tagging that was accepted just not very widespread before iD started doing it.

The OSM Wiki needs to end. Seriously. It's ruining this project.

I'm using iD, so should I just leave it as the default signals and leave the fighting up to the devs? As an aside, does anyone know why there seems to be so much animosity there? Kind of surprising TBH

 

I've encountered a bus stop that still exists, but has a sign from the city saying that no busses stop there. There's the disused tag on the wiki which seems relevant, but I'm not sure how to tag it exactly. There's lots of tags like ref, route_ref, operator:wikidata and so on. Should all of those tags get prefixed with disused:?

 

I'm trying to correct local buildings on OSM. I've noticed that some of the buildings were traced before according to one set of satellite images, but are off according to others. One of the options for a background while editing that I've got is called orthoimagery. Can I assume that that is the best set of satellite images for tracing buildings from?

3
submitted 5 months ago* (last edited 5 months ago) by BitSound to c/pixeldungeon
 

I saw this posted in another community, and was very confused for a bit. Can/should they be made to change their name? I'm not really sure how that sort of thing works.

17
Peter Watts, "The Things" (clarkesworldmagazine.com)
submitted 5 months ago by BitSound to c/[email protected]
 

Finished reading the Remembrance of Earth's Past series (i.e. The Three-Body Problem and the other books) and have opinions. WARNING: SPOILERS

Overall I liked it a lot. I felt like the books could've been a lot tighter though, and Liu Cixin really needed an editor. Lots of cool ideas, but I did not care about the 3 old guys arguing with each other in the first part of the second book. It gave some background info, but that could've been collapsed into a few paragraphs. I also didn't need the whole backstory of some some ship's cook whose plot relevance was about 10 seconds long.

I didn't have my mind blown by the ideas in it. Not that I begrudge people that do, I'm just not lying awake worrying about the dark forest hypothesis. Maybe it's because there's not much we can do about it anyways 🤷. I did really like the recasting of string theory's 11 dimensions as not some beautiful reality of the universe, but as the result of brutal galactic warfare.

I thought the FTL communication was kind of weird for a series that mostly tried to stick to (or at least give lip service to) hard sci-fi. If you haven't seen it before, this is a good explainer of the problems with FTL communication: https://projectrho.com/public_html/rocket/fasterlight.php. In the end, I think it more wants to be cosmic horror than hard sci-fi, which is fine.

One minor nit I have is that at the very end they talk a big deal about making messages last for billions of years, and they arrive at carving messages into stone. Good idea, but even then the message got partially lost. Why not add redundancy and carve it multiple times? I also kind of expecting something "clever", like writing the message into the genes of the mobile trees or something.

 

Full album is coming out Aug. 23rd

48
submitted 6 months ago by BitSound to c/bluey
 

Sadly didn't notice it until after the event was over otherwise I would've helped draw it

https://canvas.fediverse.events/#x=899&y=69&zoom=12

view more: ‹ prev next ›