Lemmy.World

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The World's Internet Frontpage Lemmy.World is a general-purpose Lemmy instance of various topics, for the entire world to use.

Be polite and follow the rules โš– https://legal.lemmy.world/tos

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If you would like to make a donation to support the cost of running this platform, please do so at the following donation URLs.

If you can, please use / switch to Ko-Fi, it has the lowest fees for us

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https://status.lemmy.world

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Lemmy.World is part of the FediHosting Foundation

founded 2 years ago
ADMINS
1
 
 

cross-posted from: https://lemmy.world/post/1780971

cross-posted from: https://lemmy.world/post/1780754

Hi all,

I've never shared this publicly though it was my intent. I figure to help contribute to Lemmy, this would be a good first post.

I wrote a 2D game Engine in Java as an undergraduate project. It's fairly simple: audio, sprites, physics, and component based architecture. If you're interested in writing a small 2D game in Java and have past experience with Unity, you may find this to be as a helpful starting point. I will say this: this engine is not meant for serious game development -- I started this project with 'can I do this?' mentality.

Though I no longer work on this project, I hope that someone may find use of it.

2
 
 

cross-posted from: https://lemmy.world/post/1780754

Hi all,

I've never shared this publicly though it was my intent. I figure to help contribute to Lemmy, this would be a good first post.

I wrote a 2D game Engine in Java as an undergraduate project. It's fairly simple: audio, sprites, physics, and component based architecture. If you're interested in writing a small 2D game in Java and have past experience with Unity, you may find this to be as a helpful starting point. I will say this: this engine is not meant for serious game development -- I started this project with 'can I do this?' mentality.

Though I no longer work on this project, I hope that someone may find use of it.

3
 
 

Hi all,

I've never shared this publicly though it was my intent. I figure to help contribute to Lemmy, this would be a good first post.

I wrote a 2D game Engine in Java as an undergraduate project. It's fairly simple: audio, sprites, physics, and component based architecture. If you're interested in writing a small 2D game in Java and have past experience with Unity, you may find this to be as a helpful starting point. I will say this: this engine is not meant for serious game development -- I started this project with 'can I do this?' mentality.

Though I no longer work on this project, I hope that someone may find use of it.

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