Lemmy.World

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The World's Internet Frontpage Lemmy.World is a general-purpose Lemmy instance of various topics, for the entire world to use.

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founded 1 year ago
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cross-posted from: https://lemmy.world/post/116973

Hope this doesn't come across as too self promote-y. I'm not really looking for views or anything, but I thought I'd share what I made.

I'll admit I'm a bit anxious posting this, but I hope it helps someone or you just find it an interesting topic for discussion. It's just a small minimalist blog where I talk about TTRPG design and how I run my games and stuff. If I've misunderstood how this works and the link doesn't work, here's another one: Transient Thoughts on Roleplaying Games. I only have one article right now, about battlemaps and how they influence encounter design a lot more than one would think, and the impact of small choices in making them.

(I fixed preview formatting and opening articles, and also changed theme to be less aggressive to the eyes!) ~~For the best viewing experience I recommend clicking the title of a post to open it up properly (I'm still messing about with getting the layout of things prim and proper..)~~ and you can check the pinned 'About' post if you wanna know more.

If you do read it and have any feedback, or just wanna talk about it, I'd be more than glad to answer any questions in the comments here :D

Hope I'm ok putting this here, just wanted to share with some more people, start a conversation and all that ^^

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Hey! Still kinda nervous about putting this kinda stuff out there, but I figured I'd contribute to the scene and put out some content. I thought about posting it in the PF2e General Discussion, but was afraid it wasn't PF2-related enough.. If you think it fits there, you're more than welcome to crosspost it.

I've started a minimalist blog where I generally post about TTRPG design and how I run my games which I've linked on this post. Its focus is Pathfinder 2e-adjacent as that is my mainstay system, but stuff I write on prep and stuff is general enough to apply to other systems as well I should think.

I only really have one article thus far, which is about designing battlemaps and how every little choice influences the encounters that occur within them, which you can read here. I hope it's of some use, or at least sparks some fun discussion.

If you have any questions or feedback, by all means go ahead and comment - I'm still grappling with adding accessibility features and such. If you need any details about the blog, there's an 'About This Blog' article pinned at the top of the page.

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