this post was submitted on 19 Nov 2023
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Blender

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I have made a brick in blender.

I have used a tutorial with slight tweaking to adjust some parameters.

@blender #b3d #blender

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[–] cone_zombie 21 points 1 year ago

Nice. Who made the other two though?

[–] MeVoyAlSur 19 points 1 year ago (1 children)

Not sure about clay bricks, but it's an amazing cork

[–] mrunicornman 2 points 1 year ago

Is it a brick pic, or is it a cork pic? Either way OP should mark it NSFW.

[–] [email protected] 6 points 1 year ago (1 children)

@ludrol

Weird, I'd expect that to ruin a blender.

@blender

[–] [email protected] 1 points 1 year ago

OP must have invested in a BlendTec blender.

[–] [email protected] 4 points 1 year ago (1 children)

If you're getting started with blender, I highly recommend going through blender guru's donut tutorial. He covers a lot of stuff in that tutorial that can help out someone with zero blender experience.

His other totals are helpful too, the anvil and sofa one.

A brick is the kind of thing that's so deceivingly simple, that you really need to focus on the details, which means if something is off by a little, it's not very convincing.

[–] [email protected] 4 points 1 year ago (1 children)

@altima_neo
I have already made donut and chair. I just came up with most stupid idea just to get something done and stop procrastinating.

@blender

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago)

That's exactly how to get better at Blender. Fuck around and find out (how to do things).

Depending on your specs, and what you're trying to learn next, dive into simulations, geometry nodes or basic rigging/animation. You'll have tons of rabbit holes to dive into.

I also suggest looking into Ian Hubert's Lazy Blender Tutorials, they're all 1 minute videos giving you hints about the workflow from idea to rendered scene. Great for practise without blatantly copying all steps from a video.

Oh and grab some free textures from Quixel, Poliigon or Polyhaven. Procedural textures are cool and all but there's nothing like photoscanned textures if you're looking for realism without spending too much time hand-crafting shaders.

[–] [email protected] 3 points 1 year ago

@blender
references that I have used and tried to emulate

https://i.ibb.co/H22WpX0/Zrzut-ekranu-z-2023-11-20-00-29-58.png

[–] [email protected] 1 points 1 year ago (2 children)

Pretty good, why so many holes tho?

[–] [email protected] 1 points 1 year ago (1 children)

@unexposedhazard
I have used this as a reference

It has pretty bad quality of production, it was intentional.

[–] [email protected] 1 points 1 year ago

Oh ok, thats fair then

[–] [email protected] 1 points 1 year ago

And dark cracks