this post was submitted on 27 Oct 2023
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[–] FMT99 22 points 1 year ago (3 children)

I need a prequel where V does his fun buddy heists with Jackie. Intro was the best part of the game for me.

[–] kaffiene 10 points 1 year ago (1 children)

Hard agree. The first time I played through the game I was left feeling a bit hollow about it. On replay I realised why - Jackie and Misty were the only characters in the game that I liked. I missed them.

[–] FMT99 9 points 1 year ago

And Dexter was such a cool ally/antagonist. They really frontloaded all the coolest characters.

[–] [email protected] 6 points 1 year ago

Was it planned originally to be playable but cut down due to time? Just watching the montage definitely feels lacking and actually playing it out would make your bond with Jackie stronger too, which definitely would play into where they were going with the story.

I always just assumed the "year with Jackie" was one of the things they had to cut.

[–] [email protected] 4 points 1 year ago* (last edited 1 year ago)

Started a new playthrough recently for the expansion and spent as much time as I could in the intro.

[–] Delphia 12 points 1 year ago (1 children)

So write a new storyline with minimal new assets and release it as a standalone now that the game engine actually works as advertised.

The game had a lot of faults and shortfalls but the story wasnt one of them. Id buy another Cyberpunk game.

[–] cashsky 4 points 1 year ago

Game is still buggy as hell for me on 5900X and a 3080. Playable but I am constantly seeing bugs that break immersion or gameplay. They made a good decision ditching their engine for UE5 for their WIP Witcher project.

[–] [email protected] -4 points 1 year ago* (last edited 1 year ago) (1 children)

I feel like this is an overly negative light to paint something fans of your game seem to want. There's an undercurrent of "your wish is bad and you should feel bad" to this.

I appreciate that CDPR has a strong vision for what they want their game to be, but I think if I were one of those fans who wanted to see more of the post-ending setting, I would feel a bit gut-punched by how thoroughly dissed and dismissed my kind of love for the game was.

Maybe CDPR is okay with that though ¯\_(ツ)_/¯

[–] [email protected] 7 points 1 year ago (1 children)

Having a post story expansion necessitates at least partly re-unifying the different endings of the main game. This is a general problem with sequels already, but it's further exacerbated if you keep the main character the same, which would likely be the case for an expansion.

[–] [email protected] 3 points 1 year ago (1 children)

I wonder what they're doing with the sequel. The easy way out would be to just pick one ending. Not picking one and going all wishy washy is not the best solution either, because a lot of things would be significantly different and it would leave people who haven't played the first game in a weird spot. So I think they will choose a canon ending anyways.

[–] [email protected] 4 points 1 year ago (1 children)

In the Witcher 3 they had a thing where if you'd played the previous game on the same system and the game file was still there you could allow it to read that file and use decisions you made there to inform the new game. Now, I never got around to finishing Cyberpunk and don't know what the different endings are, so I don't know how much of a difference it would be, but if they've done that before they could do something similar here. Like, the world and story are the same, but any reference to the past includes the choice you made. And if you don't have a save file, they just pick the one the developers like most probably.

[–] [email protected] 3 points 1 year ago (1 children)

As long as the main character in the sequel is someone other than V then they could do that for sure. It would be awesome, too, with how different the end can go. I'd like that a lot.

If they want to make another game with V they're just going to have to pick an ending as canon, due to how some of them pan out.

[–] [email protected] 3 points 1 year ago (1 children)

I can't imagine them using V again. Geralt was a character in his own right that had character traits that were handed over to you to play with. The world was built for Geralt to be in. V was built as a blank slate character to insert yourself into. There's no reason to keep them. I'm pretty sure they only gave the character a name so everyone else in the game could have voice lines for everything and refer to the character by name. It was an attempt to make it a smoother experience, but really, V was a faceless avatar for the player no different to the Fallout games. But because they did the thing with the name it's seamless and everyone sees V as a character, but they're all seeing them as a different character based on how they played. It was pretty clever and I'm sure they'll do it again.

[–] [email protected] 2 points 1 year ago

I don't think I agree with you entirely about V being a blank slate. In fact, wasn't this one of the criticisms people had of the game? Many were hoping for a blank slate and an immersive open world where you could be anyone you wanted in Night City, but what was delivered was a linear narrative and a fairly pre-defined character.

Whatever you pick and decide, V will end up being a Merc that was hardened by previous failure and personal loss, and whose personality was shaped by the year with Jackie. You have some wiggle room occasionally, but by and large all the dialogue options and decisions fall under that same umbrella; they're all just different flavours of V, not really options to portray vastly differing characterizations.