this post was submitted on 21 Sep 2023
14 points (88.9% liked)

Godot

5840 readers
33 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

[email protected]

Credits

founded 1 year ago
MODERATORS
 

For example if you want pretty effects like areas being lit by projectiles will Compatibility provide lower of options than Forward+ ?

Can you use materials (normals, reflect, etc) on textures in Compatibility to have light show up as it's passing by?

I'm still getting a grasp on things, nothing serious yet, but I'd like to know what to expect and your experience. More of a food for thought type of question.

top 4 comments
sorted by: hot top controversial new old
[–] [email protected] 5 points 1 year ago* (last edited 1 year ago) (1 children)

4.2 will actually add glow effects in 2D but they only seem to be working in thr Forward+ renderer right now. I think some other effects like trails also don't work on the Compatibility renderer. Compatibility is mostly for webgames and GUI apps.

If your goal is to make a desktop game then there isn't much reason in not using the forward renderer.

[–] [email protected] 3 points 1 year ago

Ok Cool, that's pretty much exactly what I wanted to know. Thank you so much!

[–] [email protected] 3 points 1 year ago (1 children)

It seems like compatibility doesn't have some anti-aliasing modes or something when I've tried it, although idk about light effects

[–] [email protected] 1 points 1 year ago

Good to know, thank you!