this post was submitted on 11 Jan 2025
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(page 2) 29 comments
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[–] [email protected] 6 points 3 days ago (1 children)

it needs an app that spawns a drinkable 3d beer in front of your face or one that spawns a smokable cigarette, these seemed to work for the iphone

[–] [email protected] 2 points 3 days ago

Not interested in any fledgeling platform that doesn't have a fart app, sorry

[–] brlemworld 4 points 3 days ago (3 children)

I see it as a new version of a workstation. They need enterprise apps like Final Cut Pro, Photoshop, or game development applications.

[–] [email protected] 5 points 3 days ago* (last edited 3 days ago) (2 children)

No, they don't need those apps, they literally just need one app, a well working remote desktop one.

They will never be a workstation because you will never get the amount of power you can get into your desktop, into your ski goggles. They could however, function as a perfectly good wireless monitor solution for an existing desktop. Strip out some of the processing power, make them smaller, lighter, and more comfortable, like the big screen beyond, and then tailor MacOS and iOS to use them as remote displays that let you put windows anywhere and you have your killer app: monitor replacements.

[–] brlemworld 2 points 3 days ago (1 children)

I meant workstation like a thin client that connects to better hardware. I did describe software and not hardware.

[–] [email protected] 1 points 3 days ago

Fair point then

[–] Dagamant 3 points 3 days ago (3 children)

That’s one of the things it does… connect to your Mac and get big virtual monitors for it. Major selling point imo

[–] vladmech 2 points 3 days ago (1 children)

Yeah but for $3500….. no one’s going to pay that for a monitor replacement. Get it to even $1000-$1500 and I’d bet you get a lot more interest.

[–] Squizzy 2 points 3 days ago

Thats iphone prices nowadays

[–] brlemworld 1 points 3 days ago

Right but the software is not optimized for it.

[–] [email protected] 1 points 3 days ago* (last edited 3 days ago)

That's why I specified a "well working" remote desktop app.

IIRC the Apple Vision's RDP is limited to a single remote monitor, at least it certainly was at launch and from googling around it seems like that's still the case which is just absurd.

You have the power to place an infinite amount of windows anywhere in 3D space but Apple only lets you place a single monitor somewhere.

Compare that to the $500 Quest 3 which supports triple monitors OOTB (on Windows or MacOS) and has third party apps that can upgrade that to whatever your headset / PC can handle.

But for either headset to be an actually true, all day, monitor replacement, they need to get a lot smaller and lighter. They're simply too hot and heavy for 8 + hours usage right now.

[–] rottingleaf 3 points 3 days ago* (last edited 3 days ago)

How the hell are you going to work with that?

Is that slab of touchscreen in your pocket a workstation too?

FFS, when I was excited about sensory screens like in sci-fi, I meant electronic notepads (with accumulators lasting a month, probably also usable as hardware authenticators and not too beefy audio and video players, but intentionally weak and without real OS, some kind of electronic paper with a visual PostScript editor, I dunno ; probably functional as remote controllers for something else ; thin reliable cheap devices with wide, but not tall functionality).

That was when iPhones still were some new stupidity and I had a Nokia phone (a good one) with cute nice buttons and Nokia UI design, you know how it all felt then.

EDIT: that association was because I assumed you imagine this like "touching" objects in VR with your fingers and such

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[–] [email protected] 3 points 3 days ago

I’ve been very happy with mine using it as my external monitor setup with my MacBook, and watching movies and media on it is so cozy. For travel it can’t be beat, it’s nice to tune out all distractions on a plane.

[–] HeyJoe 3 points 3 days ago (2 children)

I always thought the entire point of them releasing this was not to make crazy money, but see how to improve upon what they built by having everyone beta test it for them. They really didn't have much info on how to make VR successful since none of them are really big. Sure, there's a market, but they want to know what it will take to get everyone on board not just the enthusiasts. Personally, I think it's going to take more than just an app to get there.

It will be interesting to see what big changes they make to the next version since I bet they are willing to change just about everything if they think the data collected proves it's needed. At that point I feel like version 2 will really be the product I want to see. I'll never buy or own one of these, and I hate apple products, but it's interesting to see what they will bring to the table since they obviously are investing a ton of money into this.

[–] [email protected] 4 points 3 days ago

I always thought the entire point of them releasing this was not to make crazy money, but see how to improve upon what they built by having everyone beta test it for them.

There is plenty of data already available. What people want is a gaming platform, but Apple hates gaming for some reason, so they were already on a loser to start with.

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