this post was submitted on 27 Dec 2024
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Halo

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https://x.com/DogbrainLudus/status/1872302262707741075

For those OOTL, Digsite was/is a team of volunteers from the Halo modding community who were given special access to official dev repositories by Microsoft and Halo Studios for Halo CE, 2, 3, and Reach. They have made quite a few releases since forming a little over a year ago including the full recreation of the Halo 2 E3 2004 demo, cut Halo Reach vehicles added to forge, and tons of cut CE content being re-added, all as mods on PC.

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[–] GhostlyPixel 33 points 6 days ago* (last edited 6 days ago)

Microsoft try not to burn out developers challenge (IMPOSSIBLE)

This is such a shame. This whole team were people working on it as volunteers as a passion project and it sounds like MS wanted too many things from them.

We might still see stuff from the now much smaller team, but the pace is going to be very different I’d imagine:

Edit:

Another post from a team member that explains the issues much better, they’re all discussing it on Twitter, apologies for bad screenshots

Yikes.

[–] [email protected] 22 points 6 days ago (1 children)

Dang I understand 'signing up as a volunteer to mod type' but then Microsoft should have little to no say in how fast you do it as a volunteer imo. Rip though

[–] [email protected] 3 points 6 days ago (2 children)

Am I missing context? Who said Microsoft was pushing deadlines?

[–] Jestzer 2 points 5 days ago* (last edited 5 days ago)

They always do for their “special” volunteer groups. It’s like working at Microsoft with none of the benefits: drama, unprofessionalism, inconsistent instructions, and expecting you to do a fair amount of work in a certain time frame, all with no pay.

[–] [email protected] 1 points 5 days ago

Sorry I guess I read in-between some lines. First post says 'like a full time job' and then the comment by OP says 'E3 was more successful than Microsoft expected and they wanted another release on that level' . I inferred that 'E3 release' boosted numbers and made somebody at Microsoft happy and they wanted another one asap and was probably not happy with the progress they made on a new release.

[–] vikingtons 16 points 6 days ago* (last edited 6 days ago)

A 90 GiB archive went up

https://x.com/zvis_ceral/status/1872351879843439101

Something notable:

Halo 3 DLC = ""c:/halo3/main/""
Chronicles = ""c:/halox/chronicles/""
Reach = ""c:/halox/main/""
First Empire =""c:/halo3/not_main/""```
[–] Jestzer 15 points 6 days ago

This is, unfortunately, all too familiar to how Microsoft treats volunteer groups. I’m proud of the team for the work they produced and putting their foot down. ~~Halo Studios 343i~~ Microsoft’s behavior towards these teams is ridiculous.

[–] RightHandOfIkaros 9 points 6 days ago

Only a matter of time. 343/halo studios has not been secret about being hostile to Bungie era Halo.

[–] JoeKrogan 5 points 6 days ago

Thanks for the extra context OP

[–] ShadowCat 4 points 6 days ago

Not a great first impression for the studio rebrand, still seems like there's leadership issues at HS/343