this post was submitted on 26 Dec 2024
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Arcane

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The community for Arcane, an animated series created by Riot Games portraying the origins of two iconic League champions, set in the utopian Piltover and the oppressed underground of Zaun.

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‘Arcane’ drew a big audience, but didn’t bring in enough gaming revenue

Archived link: https://archive.is/n1pPv

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[–] MrFappy 26 points 6 days ago (4 children)

It didn’t draw in the gaming revenue because people are already wise to it being the most toxic game on the planet. When a game can be won or lost by a single teammate, people get upset; and being behind a screen gets them extra vocal.

[–] [email protected] 10 points 6 days ago

I absolutely loved the time I spent on League, I played from beta until mid-season 8 or so. There's no way in hell I'd start playing again, not just for your reasons but I just don't have the time to try to catch up on all the released champions and changes.

[–] [email protected] 4 points 5 days ago* (last edited 4 days ago)

A lot of people watching the show are also just non-gamers. This illustrates more about the dynamics of streaming services vs their own subscription-based (and not viewing-based) pricing. The ideal case for a streaming service is same as that of a gym - people paying the monthly fee and then not using it at all. If a streaming service has a hit show, it means more streams and higher hosting costs. It only translated into more money if it causes more people to actually subscribe than would otherwise have done so, and for subscription-based services that decision usually isn't based on one show. Netflix probably still has the most data on this sort of thing and even for them, tracking the "why" of any subscription or cancellation decision is difficult at best.

[–] [email protected] 2 points 5 days ago

Plus there are so many weird design decisions, the reasons behind which are "that's how they did it in dota2", which did them because "that's how they did it in the engine Defense of the Ancients was built in". I have no idea how they've been as successful as they have been with such a problematic engine.

[–] [email protected] 2 points 6 days ago

They should focus more on getting people into their other games, like TFT and LoR. Those are way more accessible and lend themselves well for tie-ins, but I never see any promo for them. LoR is even on life support, but it's the perfect game for people who are interested in the Runeterra universe and want a laidback 1v1 game.

[–] [email protected] 18 points 6 days ago (1 children)

It's an absolutely beautiful work of art worth every penny spent on it.

[–] [email protected] 1 points 4 days ago

But if they can't simultaneously make it at least kinda break even, we'll miss out on future works like it ):

[–] [email protected] 8 points 6 days ago

Arcane is 24 Wallpaper per second. Absolute Cinema

[–] [email protected] 3 points 6 days ago

This seems to be an issue with selling the show rather than budgetary issues. Disney's Moana 2 budget is 60% for the entirety of Arcane, and in general their average budgets hover around $200 million. Selling the rights to each episode for $3 million a piece is a steal for Netflix.

[–] Visstix -5 points 6 days ago

It looked pretty. The story didn't make any sense towards the end and nothing mattered. Everyone changed sides twice per episode it seems. Could have used a bunch more seasons.