this post was submitted on 11 Dec 2024
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[–] NOT_RICK 153 points 6 days ago (1 children)

Lame. Thanks, Nintendo. Got forbid you actually try to outcompete.

[–] [email protected] 109 points 6 days ago (1 children)

"Don't innovate, litigate!"

-Nintendo

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[–] [email protected] 62 points 6 days ago* (last edited 5 days ago) (2 children)

What a sad sad outcome. Patenting game mechanics should not be legal.

[–] [email protected] 12 points 5 days ago (2 children)

It isn't in the US but is in Japan where the companies are based.

[–] [email protected] 9 points 5 days ago (1 children)

It's still somewhat protected in the US. The big one in table top gaming was tap mechanics from Magic. That expired in 2014 though. In video games the Nemesis system from Shadow of Mordor/war is also patented.

[–] PM_Your_Nudes_Please 6 points 5 days ago (2 children)

Loading screen mini games are also patented. That’s why loading screens never have mini games. Less of an issue now that game devs have begun avoiding loading screens, but they were extremely common in older generations and they never had mini games to pass the time.

[–] [email protected] 7 points 5 days ago (2 children)

Erm, acktchually! I think Nintendo is pretty cringe here, not based!

(Sorry, I couldn't resist)

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[–] [email protected] 11 points 5 days ago (1 children)
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[–] [email protected] 100 points 6 days ago (3 children)

These primarily cover throwing an object in a specific direction to either summon a battle character or to capture a creature in the field - mechanics Palworld shared with Pokémon at launch.

sounds like a mechanic found in a number of video games.

[–] [email protected] 11 points 5 days ago* (last edited 5 days ago)

That's the weird thing. It doesn't seem to matter. The patent was filed after PalWorld was released. I'm guessing this is some quirk of Japan's patent system I'm unfamiliar with.

[–] [email protected] 17 points 6 days ago (11 children)

Like what? I can't think of one off the top of my head.

[–] [email protected] 55 points 6 days ago

You could argue against anything involving throwing a net to capture something, like monster hunter for the small fauna. Ark has “cryo pods” that function basically like pokeballs.

[–] [email protected] 51 points 6 days ago

in minecraft you throw eggs to hatch chickens

ghostbusters, throwing trap to catch ghosts

[–] [email protected] 21 points 6 days ago

Bulma keeps machinery in tiny capsules

[–] zer0hour 5 points 4 days ago

Helldivers has this, I believe. if a teammate dies then you have to throw an object to summon down a drop pod at a specific location

[–] [email protected] 18 points 6 days ago

They should go after Rockstar for the mechanic of throwing a rope at an animal to catch it, if this is the criteria. Ridiculous.

[–] [email protected] 12 points 6 days ago

Ratchet and Clank's glove of doom fits the bill

[–] [email protected] 17 points 6 days ago

The VG made by pocketpair before the patent was issued for one.

[–] [email protected] 13 points 6 days ago (2 children)

Summoning a dedra in skyrim?

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[–] [email protected] 3 points 4 days ago

Uh, nets IRL for starters, but there are shitloads of games with capture and summon mechanics ranging from Ghost Busters to ARK to Ratchet and Clank to fucking Skyrim.

Edit: Downvote all you want, but don't ask the question if you don't want the answer.

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[–] [email protected] 9 points 6 days ago

That's because it is, Pokemon didn't come up with it, they just made it popular.

[–] [email protected] 52 points 6 days ago (1 children)

Make it so you launch the ball thing from a sling shot, that's not throwing the object and it fits the universe

[–] Zexks 20 points 6 days ago (1 children)

This is the answer right here. There’s even a few late game items for this. The just need to readjust the costs for those launchers. Make them available early mid game.

[–] [email protected] 10 points 5 days ago (1 children)

Literally just change the throw animation to use a weaker looking slingshot than whatever the current weakest one is.

[–] pory 1 points 4 days ago (1 children)

The current weakest one is a bazooka.

[–] [email protected] 1 points 3 days ago

Awesome, should be easy enough to make a little hand sling shot your character pulls out of a pocket.

[–] [email protected] 38 points 6 days ago (1 children)

So fucking stupid. I remember a time when Nintendo was constantly losing legal battles like this one.

[–] [email protected] 7 points 5 days ago

They probably just learned to pay judges, not lawyers.

[–] Arbiter 51 points 6 days ago (6 children)

It’s a shame the Wii U didn’t bankrupt Nintendo.

[–] [email protected] 18 points 6 days ago (5 children)

Nintendo could afford to release 10 failed consoles in a row and still keep going, that was the case back when the Wii U released as well

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[–] [email protected] 9 points 4 days ago

If Palworld devs were as petty as I am they'd probably make a Pal that looks like an obese and hostile Pikachu with a Mario hat.

  • Name: Renjiyu / レンヂユ; after a really shitty Mandarin joke with Nintendo's name (basically calling it hell's company).
  • It would make a noise that sounds a lot like uttaeru / 訴える "to sue, to complain" with an incredibly whiny voice
  • Drop: meat and sulphur (the in-game sulphur looks a lot like fool's gold)
  • "Utility": when it's running around your base, Renjiyu makes your pals drop whatever they are doing to listen to its ramblings. As in, negative utility.

Bonus points if the logo in the hat resembles a pokeball from a distance.

[–] [email protected] 25 points 6 days ago (1 children)

make it so you shoot them out with a gun

[–] [email protected] 5 points 5 days ago

You already do that eventually anyway.

[–] [email protected] 9 points 5 days ago* (last edited 5 days ago)

This game is still in early access so I hope this is only temporary and they will retool this to not be similar to Pokemon. There's no way this will be final right...?? No summon animation at all??!

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