this post was submitted on 08 Aug 2024
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Linux Gaming

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[–] [email protected] 44 points 3 months ago (2 children)

Not a fan of that Epic Games Store (semi) exclusivity deal.

Offering a DRM-free version in addition to the Epic Store one is nice and all, but having it on Steam (on which games don't have to use any DRM either should the studio choose not to) would be much easier especially because of cloud saves and the Steam Deck.

It's a skip for me (for now). Still an enjoyable game I'd guess if you don't care about Steam.

[–] [email protected] 10 points 3 months ago

I don't care about Steam, but I'd appreciate a GoG release for convenience.

[–] [email protected] 18 points 3 months ago (2 children)

Does anyone know how to report bugs for this? Because the Linux build is linked against libcurl-gnutls, but libcurl-gnutls is not included in the appimage...

I had to unpack the appimage, and manually create a symlink to my system's libcurl to get it to run.

[–] [email protected] 7 points 3 months ago (1 children)

Man, an AppImage? If I ever get it it'll be on Steam for sure.

[–] [email protected] 7 points 3 months ago (1 children)

Yeah. Super annoying...

AppImage: It solves the problem of too many dependencies by introducing more dependencies.

[–] [email protected] 4 points 3 months ago

I hate that they're basically Windows-style free-for-all executable installers brought over to Linux as if that's a pleasant or safe user experience in any way. I've also had a few annoying experiences with programs packaged that way and I'd much rather just get a zipped version of the game executable and asset files. Works just fine for basically every Linux game I've downloaded from Itch.

[–] [email protected] 4 points 3 months ago

Oof, that sounds like an appimage alright.

[–] [email protected] 7 points 3 months ago

Please don't suck please don't suck please don't suck.

[–] [email protected] 5 points 3 months ago

A couple levels in so far and it feels similar to the original in a good way while clearly being a sequel. I'll have to play more to see if they manage to keep that going throughout the game

So far only problem I had was having to set steam deck controls for it because I sure as hell ain't using the touchscreen and blocking my view of the game.

[–] [email protected] 3 points 3 months ago

Liked the game a lot back on the wii

[–] billwashere 2 points 3 months ago (1 children)

Will this ever be on iPad again. My new iPad Pro would love this game

[–] [email protected] 1 points 3 months ago

If Apple would stop breaking game APIs for a second, then yes

[–] [email protected] 1 points 3 months ago (1 children)

I loved the original game and was about to buy the new one, but I did not expect it to be $30. I'll wait for a sale.

[–] [email protected] 1 points 3 months ago

Likewise. I also have a glut of really cool new indie games from the last couple of months to catch up on.

[–] [email protected] -1 points 3 months ago (1 children)

But no word what it is about.

[–] [email protected] 4 points 3 months ago (1 children)

If you haven't seen the first one, I can't imagine what sidereochronological phenomenon you've been lost in for the last decade and a half. It's a bridge-building game, but the bridge is made out of nodes of goo. The goo is both cute and not an ideal construction material.

[–] [email protected] 3 points 3 months ago (1 children)

Maybe i'm just not 40 already.

[–] [email protected] 5 points 3 months ago

Oof, that is a low blow