this post was submitted on 23 Jul 2024
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Helldivers 2

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  • Difficulty Level 10 “Super Helldive”
  • New mission objectives
  • Bigger enemy outposts
  • New Bugs and Bots
  • New environmental hazards

https://blog.playstation.com/2024/07/23/helldivers-2s-biggest-update-yet-escalation-of-freedom-drops-august-6/

Article mentions a new anti grief kicking system:

… we have implemented a system where if a player is kicked, they will spawn into a new session as the host with all of the team’s loot from their previous session. All items can now be picked up by the player before extraction. The squad doing the kicking will see a message in the chat widget that a player has been kicked, yet their loot remains unchanged.

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[–] NOT_RICK 7 points 3 months ago (1 children)

I hate nanny YT demanding I sign in to watch this

[–] GreenEngineering3475 11 points 3 months ago (1 children)
[–] NOT_RICK 3 points 3 months ago
[–] MrNesser 4 points 3 months ago (1 children)

Have they fixed the social panel as well?

[–] GhostlyPixel 5 points 3 months ago

Yep, bottom of the article says it should be improved

[–] [email protected] 3 points 3 months ago

New enemies look fucking sweeeet. Tentacles, rocket tanks, spore chargers! Always look forward to new stuff to kill in the name of freedom!

[–] [email protected] 3 points 3 months ago

We're slowly approaching Inner Circle of Hell difficulty.

[–] camr_on 2 points 3 months ago
[–] [email protected] 2 points 3 months ago

Sweet liberty, this new level 10 difficulty sounds like an amazing clusterfuck festival.