this post was submitted on 18 Jun 2024
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[–] ieightpi 7 points 5 months ago (2 children)

Whelmed, but I support DK when I can. I never beat the Wii version since they forced you to shake the wiimote to roll and I hated it.

[–] picandocodigo 5 points 5 months ago

Same for me! I absolutely hated playing with the wiimote. Hopefully they've fixed that gimmick on this one.

[–] _sideffect 1 points 5 months ago (1 children)

You can change that to regular gamepad movement in the Wii version

[–] ieightpi 6 points 5 months ago (2 children)

That is absolutely not true

[–] _sideffect 3 points 5 months ago

Damn it, you're right, I must have thought Wii remote sideways meant no motion and the classic controller could be used. My mistake

https://strategywiki.org/wiki/Donkey_Kong_Country_Returns/Controls

[–] OneOrTheOtherDontAskMe 3 points 5 months ago (1 children)

The assuredness in your tone fucking sent me into a fit of giggles. My man was put to the TEST for that game and still remembers years later how annoyed he was that it didn't let you turn off dumb motion controls like all the other platformers on the wii

[–] ieightpi 4 points 5 months ago

Lol it always rubbed me the wrong way because I love the DKC series, so I'm looking forward to this version

[–] [email protected] 7 points 5 months ago (1 children)

Donkey Kong Country Returns Returns. How many extra levels did the 3DS version add? I doubt it's enough to get me to buy the game again, unfortunately.

[–] ieightpi 2 points 5 months ago

It's a whole world and the final Goldden temple is moved to this final world

[–] eddanja 3 points 5 months ago* (last edited 5 months ago)

The return of... Bopopolis...

Edit: Oh wait. That was Tropical Freeze. Nvm then. Back to my slumber.