this post was submitted on 08 Jun 2024
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[–] [email protected] 44 points 3 weeks ago (3 children)

Oh boy. £120 to just unlock the base characters or "dozens and dozens" of hours of grind for each of them.

We'll see how this goes, but I see this going the way of Suicide Squad. I wonder when, if ever, Warner Bros. Is going to learn that players are actively pushing back against corporate greed and live service games are already way past the limit of microtransactions that players deem acceptable.

[–] ChicoSuave 20 points 3 weeks ago (1 children)

Zaslov's plan is everything has to actively make money and all the free space on screen should be making money. Fuck the creators who make the things he sells, he wants the creations to always make money. Things that don't make money aren't culturally valuable and are thrown away. So that's the directive WB seems to be following and Multiversus is the latest casualty to Zaslov's Plan.

[–] [email protected] 7 points 3 weeks ago (1 children)

WB already fucked things up before he arrived, and Zaslov has just made things worse.

[–] CitizenKong 4 points 3 weeks ago

This is the guy that's largely responsible for reality TV taking over all channels Discovery owns, so yeah. This was sadly to be expected.

[–] waigl 8 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

I wonder when, if ever, Warner Bros. Is going to learn that players are actively pushing back against corporate greed and live service games are already way past the limit of microtransactions that players deem acceptable.

Some time after that actually happens.

Yes, there are a lot of players in various social networks loudly complaining about the phenomenon (although I suspect many of those are not even in the target audience to begin with), and there are even some actively boycotting these games, but so long as there are enough of them left willing to play ball, and especially some with an exploitable addiction-prone personality that can be hooked on loot boxes and microtransactions until they spend more than they have, there just isn't anything for these companies here to "learn". Other than "hey, this is insanely profitable".

They may get insulted on Xitter for it, but who cares, everybody gets insulted on Shitter…

[–] [email protected] 7 points 3 weeks ago

Well, they've already lost £200M on Suicide Squad alone, so here's to hoping they can continue losing money thanks to their greed.

[–] [email protected] 4 points 3 weeks ago

I will be voting with my wallet/attention. Don't play games with unacceptable monetization. It's not enough to play it and not spend money.

[–] [email protected] 40 points 3 weeks ago (3 children)

I just don't like that Multiversus matches you against bots disguised as human players. Instant deal breaker for me.

[–] [email protected] 9 points 3 weeks ago (1 children)

Any game that does that is an instant uninstall

[–] [email protected] 4 points 3 weeks ago

PUBG was one of my favorite games… uninstalled the day they implemented bots.

[–] UnaSolaEstrellaLibre 5 points 3 weeks ago

Very common in mobile games too.

[–] [email protected] 3 points 3 weeks ago

Call of Duty Mobile does that, and I hate it.

[–] [email protected] 18 points 3 weeks ago (3 children)

What a waste. Eliminate even did a launch event for the game.

All of this talent poured into this thing, just to get fucked by the monetization model.

[–] Weslee 2 points 3 weeks ago

That's the story for 99% of non-indie games (and some indie games, but they somewhat less likely to monetize the shit out of it)

[–] [email protected] 0 points 3 weeks ago

Here is an alternative Piped link(s):

Eliminate even did a launch event for the game.

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I'm open-source; check me out at GitHub.

[–] [email protected] -4 points 3 weeks ago

It's easy to blame the monetization model, but the devs did decide to pour their effort into a project, knowing that they would likely be cucked by their publisher. There was an way to easily avoid this, even if it meant the game wouldn't have gotten as much attention. The fewer people use publishers, the less they dominate the front page of retailers.

[–] dog_ 4 points 3 weeks ago (1 children)

It's probably better than NASB2 (Nickelodeon All Star Brawl 2). I'm so glad I didn't pay full price for that game.

[–] [email protected] 4 points 3 weeks ago

As someone that's put a lot of time into platform fighters and grew up on Nickelodeon, the character designs in that game are so void of personality and it makes me sad. Aang barely moves like the avatar, he just kind of generically slings around elemental attacks. It's really frustrating how much potential they let languish

Multiversus has that overproduction stank all over it, so it being this void of sauce as it were isn't surprising, but NASB is the one I feel actively kind of betrayed by

[–] Etterra 3 points 3 weeks ago

I knew the day it was announced that it would be trash. Glad I never bothered with it.