this post was submitted on 07 Jun 2024
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[–] RageAgainstTheRich 160 points 3 weeks ago (2 children)

That... is not how programming bugs work...

[–] [email protected] 83 points 3 weeks ago (1 children)

They meant the feature flag should've stayed false until the player base was hooked on the game enough to make the pushback minimal.

[–] [email protected] 7 points 3 weeks ago

Ah yes, stealth whale hunting.

[–] tourist 42 points 3 weeks ago

Intern slipped, fell and landed on the "monetize extra lives" button

[–] RightHandOfIkaros 123 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

Thats a very elaborate, specific bug that just so coincidentally happens to be monetarily beneficial to the developer/publisher.

[–] [email protected] 45 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

I mean, it happens to all of us. Just the other day I was working on letting users change the font in an app and I accidentally made it so they needed to enter a valid credit card number to log in, complete with detailed instructions, and then accidentally charged them $20.

Not sure how any of that happened. I'll definitely get around to disabling it soon though, I promise.

[–] RightHandOfIkaros 7 points 3 weeks ago

Ah, so true. How could I have overlooked this?

[–] Maalus 8 points 3 weeks ago

Once I was programming a fintech solution for a big client. Someone way back when made an error in how numbers (money, cents) are to be rounded up or down. When you had to create a new feature that handled money, you had to reproduce that bug (since users got used to the math being wrong)

[–] aeronmelon 66 points 3 weeks ago (1 children)

"We're sorry we got caught."

[–] [email protected] 15 points 3 weeks ago

Also internally : "The result of our cleverly disguised market study came in, there is still too much backlash against it right now. Try again in 6 months."

[–] maxenmajs 42 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Nah, they don't get the benefit of doubt between this and the impossible free battlepass grind. The whole game reeks of shitty F2P monetization.

[–] [email protected] 11 points 3 weeks ago (2 children)

The game is a mess. I watch my kid play it and it’s so less graceful than smash. Framerates randomly drop, lag spikes happen a few times a minute, hit boxes seem nebulous compared to attack animations.

You can use maybe a quarter of the roster for free. You may be able to unlock everybody from in game currency, but I’m not too sure. They also just… removed a character that wasn’t free. If I paid any money for premium content I’d be pissed

[–] Iheartcheese 20 points 3 weeks ago (2 children)

They removed The iron Giant while some kind of tournament was going on. There was a story about some dude who was rising the ranks of the tournament and then they just removed his fucking main

[–] [email protected] 8 points 3 weeks ago (1 children)

A+ game development right there. I don’t like how Nintendo runs their online services (and actively opposes game tournaments), but you wouldn’t expect such a change in Smash.

[–] [email protected] 1 points 2 weeks ago

Why oppose tournaments?

[–] [email protected] 4 points 3 weeks ago

Should've been interesting patch notes. "We've noticed the Iron Giant has been overperforming, so we just straight up deleted him so we won't have to think about it."

[–] [email protected] 5 points 3 weeks ago

I would be wary of letting a child play anything with monetization tactics like this.

[–] SomeGuy69 22 points 3 weeks ago

"Fuck you" seams to be about the right reply to MultiVersus studio.

[–] [email protected] 18 points 3 weeks ago* (last edited 2 weeks ago)

So, so sick of these pathetic companies monetizing everything to the max to the detriment of everything else, then saying "Oopsie mistake! That was not intended" when the backlash is too great. If they said "our publisher was not content with making a great profit, we wanted to ruin your experience to maximize shareholder returns, but you folks all complained too much and it's now affecting our reputation", I would at least respect the honesty...

[–] [email protected] 17 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

"What you don't want to pay $1 each time you reload a gun in game??" - John Riccitiello

[–] [email protected] 1 points 2 weeks ago

Pff, look at all these silly, price sensitive, players.

[–] [email protected] 5 points 3 weeks ago

Bug aside - the game plays slower than Ganondorf in Super Smash Bros. Braw…