this post was submitted on 12 Apr 2024
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AnarchyChess

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[–] LazaroFilm 30 points 2 months ago (1 children)
[–] [email protected] 6 points 2 months ago

Chess 2.0 at last?

[–] [email protected] 19 points 2 months ago (3 children)

I've unironically used this as an argument against people who insist on constant updates. If you need constant updates to keep you interested in the game, are you even interested in the game?

Also after years of constant updates to please these people, games tend to get bogged down in all their stupid little systems and lose sight of their core gameplay which made them fun in the first place. Context is clash royale, in which I still like the core gameplay, but every time I open up the game I'm bomarded by two dozen different quests, chests, events, news, pseudo-currencies - there's like multiple types of ranked ladders, 10 different game modes and that's not even including all the clan events I would have if I was part of a clan

[–] The_Picard_Maneuver 8 points 2 months ago (2 children)

If you need constant updates to keep you interested in the game, are you even interested in the game?

Totally agree. There's a difference between loving the core game vs chasing the dopamine hit from novelty.

[–] [email protected] 9 points 2 months ago

Liking novelty and liking the core game aren't mutually exclusive either though. New updates can be what people want specifically because it gives them a new angle to approach the core game without changing core mechanics or thinking. In the same way, people like trying weird varients of chess, be it different timers, non-standard board layouts, added rules, or nonsense openings. That doesn't mean that they don't like chess, but it gives them a chance to explore the game from new angles, hone niche skills, and contiue to theorycraft about the game they love.

[–] Hildegarde 6 points 2 months ago

I like when developers stop updating their games. I want to play a game and know I played THE game. Initial release or final update. I don't want to play anything else.

[–] [email protected] 2 points 2 months ago

Ehh, TF2 has no updates to the point the anticheat doesn't even work tho. Its not just lacking in new content. On the other hand, they basically invented the lootbox, so they can't go even lower, right?

[–] Eheran 1 points 1 month ago

Following you argument we only need one game ever. Why is there a need to forever like "the core game"? What does linking new things as time goes by have to do with "chasing the next novelty"? Should we only ever like the first toy we ever get to know? I have more than 1000 hours in a game that was developed from a mod I already played in a different game, which was the start of a while new genre of games. And in that game I again played a mod I liked.

[–] [email protected] 10 points 2 months ago

Knight boosting and Il Vaticano are both newer than En Passant

[–] [email protected] 9 points 2 months ago (1 children)

unlike TF2 the chess bots are fun to play against though

[–] [email protected] 1 points 2 months ago

If you like losing every time

[–] vala 7 points 2 months ago (1 children)

Chess960 has entered the chat

[–] [email protected] 6 points 2 months ago

I love that since people can't just use memorized openings (I don't know any openings, just playing the way I like - for me chess isn't about memorizing patterns but rather about analysing the board to find the best move. I play chess because I want to think, not because I want to train openings)

[–] [email protected] 5 points 2 months ago
[–] [email protected] 3 points 2 months ago (1 children)

I wonder when the various hats were added in.

[–] SkyezOpen 1 points 2 months ago

Hats are just fancy chess sets. They're purely cosmetic and ridiculously expensive.