this post was submitted on 19 Jan 2024
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Sony appears to be refunding customers who own the PlayStation 4 digital version of The Last of Us 2 and who bought the PlayStation 5 remaster at full price.

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[–] PP_BOY_ 8 points 8 months ago (2 children)

Remember when Naughty Dog made video games and wasn't just a TLOU studio?

In the past eleven years, they've made

  • The Last of Us (2013)

  • The Last of Us: Left Behind (2014)

  • The Last of Us Remastered (2014)

  • Uncharted 4 / The Lost Legacy (2017)

  • The Last of Us Part II (2020)

  • The Last of Us I (2022)

  • The Last of Us Part II Remastered (2024)

[–] [email protected] 5 points 8 months ago (2 children)

The last of us is a video game?

3 games in 11 years with some porting work to get people comfortable with new tooling is perfectly reasonable. The game a year studios consistently end up with cookie cutter nonsense.

[–] [email protected] 4 points 8 months ago* (last edited 8 months ago)

The game a year studios consistently end up with cookie cutter nonsense.

Pokemon became pure garbage once Gamefreak was required to work on HD hardware. The franchise was already heading downhill since X/Y from a gameplay perspective but Gamefreak's ineptitude became very apparent when they were asked to produce on the Switch at the same rapid pace they historically have.

[–] PP_BOY_ 3 points 8 months ago (1 children)

Then maybe remake some of their other games? Did anyone want three editions of The Last of Us (1)? I can't think of a single piece of media that's got so many remakes in such a short amount of time as TLOU

[–] [email protected] 2 points 8 months ago (3 children)

They aren't remakes. Remakes are far bigger projects.

3 games in 11 years is approximately the correct pace for games that aren't epic sized, but aren't dogshit.

The remasters are just how they internally build the engine out and get devs on board with the new APIs and hardware features.

[–] [email protected] 2 points 8 months ago

3 games in 11 years is approximately the correct pace for games that aren't epic sized, but aren't dogshit.

This idea is what's wrong with the games market right now.

[–] PP_BOY_ 1 points 8 months ago* (last edited 8 months ago)

Naughty Dog made all three original Uncharted games in 4 years though. ND is a Greatest Hits developer now

[–] Vash63 1 points 8 months ago

TLoU Part 1 is a remake. The rest aren't.

[–] Katana314 1 points 8 months ago

The Last of Us: Skyrim Edition

[–] [email protected] 3 points 8 months ago (1 children)

Maybe treating these console generations as though they're somehow super different is more trouble than it's worth. Meanwhile, PC games I bought 20 years ago can easily be run on new hardware at higher frame rates and resolutions than when I bought them.

[–] almar_quigley 1 points 8 months ago (1 children)

And those games don’t look like modern games even if like look relatively better than when released. This doesn’t have anything to do with console vs pc. The capabilities of each generation are different even if not in a super way.

[–] [email protected] 1 points 8 months ago (2 children)

Pretty much any time you see "remastered", the net effect is that you're just running an old game at better resolutions and frame rates, including The Last of Us Part II. Sony decided they'd rather charge you for the same game multiple times rather than just having a process in place to run their PS4 games better on PS5, like Xbox does in many cases.

[–] almar_quigley 1 points 8 months ago (1 children)

I get that, and I wish naughty dog would get back to making games and not “training their new staff” for like a decade. I have no intention of buying this release and think it’s unnecessary. I’m just trying to say this doesn’t need to be a pc/console or Sony bad kinda thing.

[–] [email protected] 1 points 8 months ago

When we switched to x64, it was clear we were going to stay on x64, and there was very little reason to keep treating new consoles as dramatically different things the way they were for every previous generation. They decided to keep doing the old way, because it's more lucrative for them. So yes, this is basically a "Sony bad" kind of thing, and because they're the leader in this segment of the market, they know they can get away with it in a way that Xbox can't. But simultaneously, for this and plenty of other reasons, PC has been steadily gaining market share for over a decade and now controls more of it than any one console. I'd attribute a good amount of that to knowing that what you bought will continue to work into the future, including running old games at better settings without having to buy it again, not needing a subscription to play online multiplayer, and not needing to buy new peripherals that do the same exact thing as the old peripherals.

[–] [email protected] 1 points 8 months ago

@ampersandrew @mike591 @almar_quigley PC players laugh at the concept